BuzzerBeater Forums

BB Global (English) > Player exhaustion

Player exhaustion

Set priority
Show messages by
From: ned

This Post:
11
313819.17 in reply to 313819.16
Date: 3/6/2022 8:29:19 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
821821
Second Team:
Slaytanic
No random pls, just drop the efficency after 36 minutes and consider 40 minutes a full training. Best teams don't train at all in any case, they've just to spend more on the TL and as salaries.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: Balev
This Post:
00
313819.21 in reply to 313819.20
Date: 3/8/2022 12:02:59 AM
Kinky Koalas
II.4
Overall Posts Rated:
109109
Second Team:
Down Under Drop Bears
Would be good to have a BB chime in here.

From: Bigeasy

This Post:
00
313819.23 in reply to 313819.22
Date: 3/8/2022 4:50:09 AM
hornets247
IV.5
Overall Posts Rated:
190190
that change seems like too complicated to make in the game engin, otherwise I don't see a reason that the BB has not made that 20 season ago. we all know that part of the GE is broken

Last edited by Bigeasy at 3/8/2022 4:50:28 AM

This Post:
11
313819.24 in reply to 313819.22
Date: 3/8/2022 5:48:10 AM
Folgado Lakers
II.3
Overall Posts Rated:
42884288
Second Team:
Folgado Lakers II
Update! Since shot rosters are not a real problem during regular season, we decided to exclude, along with scrimmages, all regular season matches from the exhaustion implementation, starting now, March 7th, 2022.


It will affect "only" cup, BBB, BBM, NT and U21 matches. Correct?

Indeed. While it addresses the "panic" some people displayed here, I'm not sure that having a different game engine depending on the competition is a good feature.
In my opinion, if you start from where it was before this change, a good tinkering would have been to make subs play more minutes but let players with no sub play the whole 48 minutes. And, of course, add a huge drop of performance for players over 35 minutes per game (depending on their stamina level).


100% agree. Word by word.

From: Norris

This Post:
00
313819.25 in reply to 313819.22
Date: 3/8/2022 9:38:49 AM
Basket Etonic
IV.13
Overall Posts Rated:
12231223
Second Team:
Etonic Akeem
Update! Since shot rosters are not a real problem during regular season, we decided to exclude, along with scrimmages, all regular season matches from the exhaustion implementation, starting now, March 7th, 2022.


It will affect "only" cup, BBB, BBM, NT and U21 matches. Correct?

Indeed. While it addresses the "panic" some people displayed here, I'm not sure that having a different game engine depending on the competition is a good feature.
In my opinion, if you start from where it was before this change, a good tinkering would have been to make subs play more minutes but let players with no sub play the whole 48 minutes. And, of course, add a huge drop of performance for players over 35 minutes per game (depending on their stamina level).



Totally agree with this

Advertisement