BuzzerBeater Forums

Suggestions > Limitting the starting auction price

Limitting the starting auction price

Set priority
Show messages by
This Post:
00
205725.1
Date: 01/02/2012 13:41:57
Overall Posts Rated:
105105
As this game is constantly being joined by newbies, that are not realy familiar with the game, we see to much cases of a veteran user putting (intentionaly) for sell a player with a ridicolus starting price hoping to catch the new naive user.

This should be handled by two different methods;
The first - limiting the starting price, as done with the Free Agent players.

The second - each auction set (even if not being fulfill) needs to have affects at the fees paid before actual money receieved.

Last edited by Pini פיני at 01/02/2012 16:01:13

This Post:
00
205725.2 in reply to 205725.1
Date: 01/02/2012 13:49:33
Overall Posts Rated:
13691369
Minor suggestions?

Zwei Dinge sind unendlich, die Dummheit und das All...
Message deleted
This Post:
00
205725.5 in reply to 205725.1
Date: 01/02/2012 15:50:46
Overall Posts Rated:
959959
about first, how you want to limit that? For the FA, there is a limit on the minimum bid, which is designed to retire some player going fa. So some types of player get unsellable if you do it like that. if you limit it in the different suggestions, we got problems with player sold for too less money, maybe through a site down or the occassion that just one player really wants that dude at this moment.

About the second, i think it is possible but is also punish those player who want to sell their players for a fair price. Which means that they ain't always sold the first times, and maybe need a second or third approach without beeing overpriced.

Edit: I reopened it, since i think this would affect the gameplay a lot, that it deserves a discussion.

Last edited by CrazyEye at 01/02/2012 15:52:36