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BB Global (English) > The usual OMG how did I lose that thread...4

The usual OMG how did I lose that thread...4

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This Post:
00
314804.39 in reply to 314804.38
Date: 6/1/2022 6:56:32 PM
Coos Bay Cougars
IV.14
Overall Posts Rated:
102102
Second Team:
Central Town Chihuahuas
Was in general testing how it would work and expected my sg and sf to take most shots which also happened.

Think most of the time my team ran the clock down.
However my 2 pgs shooting a combined 2-18 and the pf/c shooting 7 out of 28 3pts came a bit surprising.
The 1-28 on the 3 pts is a bit baffling as well.

Same SF vs similar opponent last week in BBM had 13-25 and 6-9 3pts
Ratings offense/defense were only slightly better.



Btw your game shape management looks great. Yeah I haven't played iso much myself. I wonder if that entry pass or off ball D on your SG and SF were particularly good. That would make sense as it appeared the 3 pt was being suffocated but when your SG got inside he did well.

Was there any switching that you could see. (PG fouling your SG or SG stealing from SF or something like that?

The doctor is in...
This Post:
11
314804.40 in reply to 314804.37
Date: 6/1/2022 11:41:50 PM
Vilkiukai
II.3
Overall Posts Rated:
429429
Second Team:
Vilkiukai II
LI is strange tactic nowadays, especially against much weaker oponents you get same results as per ppp. I mean 12 ID can handle your 18 IS surprisingly well compared to like 16 ID. And in most cases cap is around 115 PPP. While playing basicly Any other tactic like even patient with li guards, motion, princeton or even lp or II you get better ppp against weak oponents.

PA nowadays are close to bare minimum, compared what it used to be 30 season ago, it might be decent, but usually it is the case against high OD or zone.

Regarding The radom we got quite similar One (120640564)

Last edited by GM-Perpete at 6/2/2022 5:37:41 AM

This Post:
00
314804.41 in reply to 314804.40
Date: 6/9/2022 4:35:03 AM
Krituliai
IV.8
Overall Posts Rated:
314314
Second Team:
Kritulio Urėdija
(120653277)

5 FTA vs 37 FTA Exhaustion while playing basically with 6 players, havent really impacted the game:D. Kind of an oof game.

This Post:
00
314804.42 in reply to 314804.41
Date: 6/26/2022 3:33:16 PM
Cobra Kai
III.10
Overall Posts Rated:
421421
Second Team:
Wu Tang Clan
(119639090)

I won this game but Im not satisfied with the result. I should have won by 20 at least with garbage time. I had 1-2 more enthusiasm points I played CT and he had the homecourt advantage so I guess the match was probably equal in its initial phase, maybe I was a bit better because of CT

I had everything figured out defensively before the game and 1/3 of his points was because of shooting fouls which is ridiculous if we compare his offense and my defense.

Also, I injured his best player (C) at 17-20 minutes and he didnt have a good reserve, he was substituted by 17K SF (rosano castro) and 12K PF (yordan havov). Please do note that my plan was too beat my opponent regardless of this injury and i expected a close win

So my question is why did my SG took so many BAD Jump shots/drives especially in the 4th quarter (only the last crucial ones were successfull) instead of my C who would destroy his C? My offensive flow was ok

So many things do not make sense, his main PG and backup PF (beleza) shot 0-16 but also shot 11 free throws which is absurd. His SG shouldnt have scored that much also with 62,9 pp 100 but ok I guess randomness was not in my favor in this game

From: zzz

This Post:
22
314804.43 in reply to 314804.42
Date: 6/26/2022 11:39:53 PM
Overall Posts Rated:
2323
The reason your SG took so many bad jump shots/drives was because the ball was stuck in his hands and his passing ability wasn't enough to make the right pass/play. That was the issue with your whole team since your offensive flow wasn't enough to overcome his outside defence which resulted in many bad shots and a very poor assist-turnover ratio for your team.

About the fouling, the 2 players from your team that had 5 fouls are both foul prone, especially Mpatonetas so it was something expected. Also from my experience when you play CT the players tend to foul more so that must have contributed as well.

Finally about the 62,9 points per 100 shots of the opponest SG. His starter took 13 shots and scored on 5 of them and his back-up took 4 more shots and scored on 2 of them. Without free throws he got 15 points from the SG position so points scored/shots taken 15/17 equals 0,88. So you are right that he scored too many points since according to the box score he scored 26 more points per 100 shots than what was expected.

Hope I helped.

From: Cobra Kai

To: zzz
This Post:
11
314804.44 in reply to 314804.43
Date: 6/27/2022 12:29:59 AM
Cobra Kai
III.10
Overall Posts Rated:
421421
Second Team:
Wu Tang Clan
I was quite sure that his passing might be a problem, but then I thought that my PG could always pass to my SF/PF/C directly so I thought it wasnt a much of a problem cause I play LI a lot and this is the first time such a thing happened to me

Anyway you were very helpful thanx a lot

From: zzz

This Post:
00
314804.45 in reply to 314804.44
Date: 6/27/2022 10:47:36 AM
Overall Posts Rated:
2323
The exact same thing happenned the last time you played this guy. You shoot 14 3s(made 1) while playing LI and you had a below average FG%. Again it's the result of your team not having enough offensive flow to overcome his outside defence. Aside of this opponent you were pretty much dominating the rest of the games that you used LI.

This Post:
11
314804.47 in reply to 314804.46
Date: 7/10/2022 4:22:50 AM
Kitakyushu
ASL
Overall Posts Rated:
12341234
I feel your pain. I guess the BBs are hoping the new ap saves the game but as long as the heart of the game(game engine) hasn't been upgraded or overhauled since 2012, this game will fail. In 2012, I had an iPhone 5, can you imagine running the newest IOS on that thing. Same with this game, it is like an old computer running windows XP.

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