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Homegrown teams (II)

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From: demars
This Post:
00
324689.43 in reply to 324689.42
Date: 10/9/2024 1:36:22 PM
Elan Demars
III.9
Overall Posts Rated:
166166
Swiss-System is very interesting, cos' best play versus best, weak against weak (after 3 games, not the first time !).

So the challenge is always here ;)

From: Wagner

This Post:
11
324689.44 in reply to 324689.35
Date: 10/9/2024 1:44:51 PM
Wagner College
II.2
Overall Posts Rated:
6060
If they were to put the effort into creating a league or tournament, they could make a rule that only players drafted by the team could play. They already have rules about timing of purchase for BBB/M, cup and playoffs that wouldn't be hard to extend to disallow purchased players from selection. So technically even non homegrown teams could compete if they had 5 eligible players which I think would still be in spirit of the idea.


This is one of the reasons why it's such a great idea to have a discussion - I had not even considered that. It could be a very interesting possibility if all teams could participate, but with their homegrown roster only (if that would be easy enough to implement code wise). Should BBHG league allow these kind of teams to participate... after just seeing this idea I personally wouldn't be able to make up my mind, but nevertheless it's an interesting take on it! There is a chance that it could make becoming homegrown and training your own players more popular if many teams would get to participate in such a competition in where they'd get to see the effects of their training against the opposition.


Whether it is worth it to create such a league is another question entirely. There is a very small fraction of users that are homegrown or even train their own drafted players. And training your own players sort of goes against the current U21 system which is very popular. So they'd conceivably be at odds.


True - however, whether or not something's worth of something is always up for discussion anyway. For me personally creation of such league would be the best thing that ever has happened to Buzzerbeater.
Plus, especially if league would be official, I think it would encourage more managers to become homegrown and make homegrown teams more tightly knit community so to speak. I mean for us, it's often fighting against the windmills as we are competing partly against the money (and not necessarily against the skill to train and play your players optimally) and it would be a well needed breath of fresh air to be able to compete in a level playing field agains fellow HG managers.

Your point about training to U21 teams is another interesting discussion, however, it shouldn't be the reason to not start this kind of homegrown league.
I find it somewhat contradictory how players are trained for U21 (vs. how they are usually recommended to be trained if you aim to train them for national team, or if you plan to train a player for your own teams' needs), as I don't think that would resemble well the real life - in real life you'd probably train the promising player relatively the same manner whether you'd train him for U21 or for NT.
Anyway, like you mentioned, some managers would find training with the "U21 training restrictions" in mind, some with "national team training restrictions" and some would just train players for themselves (and, please bear in mind that most still perfectly trainable/potential players are not good enough for U21 or NT anyway).
Personally I've done all of those types of training (U21, NT and for my team) and I don't see it contradicting with the idea of homegrown league in a major way - in order to participate, there's no requirement for you to train all or any of your players optimally (or even train them at all).


Another idea would be to implement ladders for specific things. Season of team creation, under 21 players only, homegrown, and let people use scrimmages to advance up these ladders. But that's a whole lot of effort for maybe marginal return. I think the owners are very focused on UI and code optimization right now.


That would be interesting possibility and in optimal world all of those would be available and all would decide to participate.
But more realistically I'd prefer a larger amount (than 3 currently!) of participating teams, so I'd say it'd be better to focus on promoting this BBHG league. :)

From: IKnowZip

This Post:
00
324689.45 in reply to 324689.11
Date: 11/11/2024 7:42:01 AM
Social Security Kings
IV.25
Overall Posts Rated:
5050
Second Team:
Medicare Kings
I’m in the process of converting to home grown but it’s a slow process if you still want to be competitive.

From: Wagner

This Post:
00
324689.46 in reply to 324689.45
Date: 11/14/2024 7:37:26 AM
Wagner College
II.2
Overall Posts Rated:
6060
Welcome on my behalf, eventually, to our group of homegrown teams! It's certainly a challenging road, and will take some time and patience... but on the other hand, I guess we all participants on this discussion like a little challenge, don't we? :)
And in your teams' case I find transition to be much easier than in some other teams' transition, as practically your salary leader (Kenton Hoskins, wage $74165) is your own draftee and you don't have other high waged purchased players. To put it in other words, there isn't as big of a drop in performance level should you decide to sell/release purchased players (as opposed to someone who currently almost completely relies on purchased players).


By the way, I was discussing (in a lengthy manner) on this forum of a possibility of creating a free and open BBHG-league (BuzzerBeater Home Grown). Writings on that league have been sent between 21st of September and 9th of October should you or anyone else wish to read my thoughts on it.

I was asking on those posts, if someone would like to join the league, if we/I will "create" and manage it, or if it becomes and official part of BuzzerBeater. So far there are three of us (including me) who would like to join. So as some time has gone by since I last asked, I want to do it again:
Are there any other managers who would like to join the league, that's meant only for homegrown teams? If so, please send a message on this forum, or send me a private message, so we/I can see if it would be worth to start planning a league (or further contact BB-developers/owners for a possibility to add an official league to BB that is only meant for homegrown teams).

For me personally, that would be the most exciting thing BB has seen in years, so I really hope such league will become a reality soon. And please remember (/note, if you didn't read all my previous posts on it), if BB developers officially won't be willing to create/start such league, nothing prevents us/I from creating such league, should there be enough interested and committed participants!


From: Wagner

This Post:
00
324689.48 in reply to 324689.47
Date: 11/16/2024 7:35:50 AM
Wagner College
II.2
Overall Posts Rated:
6060
Thanks for your interest, you're definitely welcome to join BBHG league if/when we (or BB developers, should they be willing to create such a league for qualifying teams) get the league created!

And yes, we could definitely open an own forum for that league, into which league tables (and certain statistics for example, should someone be willing to take that task of calculating and posting them to a forum) could be posted after each round of play.

In an ideal world it would be nice and easiest to be able to buy/gift everyone interested a Supporter package so that we could play in in an official BB private league format (and would avoid having to send challenges to pick up games to each of our opponent ourselves, etc.), but as it's not an economically viable option (for me at least) I'd find it crucially important that everyone who qualifies for that league can participate in it free of charge. So as private leagues are available only to Supporter package owners, the only option that I can see would be to have BB developers/owners to create such a league for us, or to create (and manage) that league ourselves.

Anyway, I'm glad to see this started to awake some interest on this forum - current update is that there are five of us now that would be interested in participating in this BBHG league (or whatever it's name would become, but that'll do for now), as I also recently received a private message from one manager who'd be willing to join the league.

So I suppose we're not too far anymore from having enough teams to create a league with reasonable amount of teams - please do remember, that we don't have to stick with "typical" league formats (and such "restrictions") should we create a league of our own, and playoffs could even consist of 4 teams (instead of 8 teams), or there could be several smaller groups of few teams from which winners or first two proceed to playoffs etc. - it's really a blank canvas for creative ideas. Everyone who has followed team and international sports a long time knows that there are so many league formats to choose from, and some of them are in a way more interesting than the traditional one. However, what I'd really like to stick with, is this one and done-format in playoffs (as is the case in NCAA basketball for instance), as it creates so much more tension in a match and gives an underdog more realistic chance to beat anyone - "in any given Sunday" (anything is possible), as they say in USA... :)

However, if teams eventually willing to participate in that league would hate the idea of this "one and done"-playoff format, maybe one possibility would then also be to play two matches, and if both teams would win their home matches, better point aggregate would then be used to decide which team proceeds to next round of playoffs. If my memory serves me, this format was used back in time in Finnish basketball league (highest league tier) to determine the bronze medal winner. Anyway, enough for now on my part, just wanted to throw in some ideas/thoughts, and all the fellow managers, please feel free to do the same here in the forum or in a form of a private message!

This Post:
00
324689.49 in reply to 324689.35
Date: 11/16/2024 9:17:45 PM
Metro Prodigy
II.1
Overall Posts Rated:
3333
Second Team:
Boger United BC
Is there any advantage having homegrown team ?

This Post:
00
324689.50 in reply to 324689.49
Date: 11/16/2024 9:56:06 PM
Mos Eisley Imperials
III.16
Overall Posts Rated:
137137
Homegrown players appear to count approximately 1.5x their salary in the Homegrown & Local merchandise bonus.

This Post:
00
324689.51 in reply to 324689.49
Date: 11/17/2024 6:44:38 AM
Elan Demars
III.9
Overall Posts Rated:
166166
AFAIK, merchandise = 2.3x average league merchandising.

This Post:
00
324689.52 in reply to 324689.51
Date: 11/17/2024 8:53:07 AM
Metro Prodigy
II.1
Overall Posts Rated:
3333
Second Team:
Boger United BC
i heard about those economy advantage, but then no in game advantage by having HG team?

This Post:
00
324689.53 in reply to 324689.52
Date: 11/17/2024 11:15:03 AM
Wagner College
II.2
Overall Posts Rated:
6060
As far as I know at least (based on an educated guess, and the fact that I've never seen a discussion about it in the forums), there's no other advantage/edge over other teams in having homegrown team, in terms of how BB games are actually simulated. Please correct me if I'm wrong though - I'd love to be wrong in this case.

However, in my case the "advantages" of having a homegrown team are found elsewhere anyway, and those advantages aren't restricted to somewhat increased merchandise income.

It's always great to beat a team which has purchased players playing in important roles. But it's quite, if not very hard to reach big success in terms of winning championships, cup competitions etc. (please remember though that you can - and in the case of HG teams it could be sometimes good idea to actually do so - to determine what 'success' means to you/to your team, as your goal, should you want to set up one, doesn't necessarily need to be winning championships on the highest level in your country in order to be motivating to you). There are some example of big success within HG community, but nevertheless, don't expect that to be easy. This isn't said to discourage you guys to getting started or keeping up the good work you've started already (actually vice versa), but rather to be able to be realistic about your expectations (in terms of especially quick success, the way it's typically understood in competitive team sports).

So that's why I'm looking so much forward to playing with "equal" playing field against fellow HG managers, and that's why I'm aiming to get the BuzzerBeater Home Grown-league started. In BBHG league, many homegrown teams would have a chance to achieve something meaningful with higher probability (compared to their own league where purchasing players isn't restricted), and managers considering starting a HG team/converting their existing team into a HG team might also have one more interesting reason to take this challenging yet rewarding path of becoming totally homegrown.

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