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Homegrown teams (II)

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From: demars

This Post:
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324689.69 in reply to 324689.68
Date: 11/27/2024 4:29:39 PM
Elan Demars
III.9
Overall Posts Rated:
167167
Thanks for the (huge) answer ;)

I clarify :
- yes, it is Sumo wrestling
- yes, they don't face each other, as you say, cos' they are 40, and they play 15 games

- we are, for now, only 7-8 (if I don't make a mistake) so we can face each other
- yes, I have created (some years ago) tournaments with 15 or 20 players for sumo tournaments
- yes, you have probably guessed taht I like Sumo.
- I add that I'm a teacher in primary school, and made many tournaments with a sumo-model.

- I created a excel sheet which create a schedule in 5 minutes.
- If we are more than, say, 14, we can easily create TWO divisions. A upper one, and a lower one. The worst go down, the best goes up (or win the title).

It was just to clarify my idea, I don't absolutly push for this way of league ;)

From: Wagner

To: MrJ
This Post:
00
324689.70 in reply to 324689.59
Date: 11/27/2024 4:49:19 PM
Wagner College
II.2
Overall Posts Rated:
6060
Love the idea.

For those of us who do not have a Home-Grown (HG) team, but have considered it, will the BBHG consider teams who convert to a Home-Grown team?

That is, change their team (over a few seasons) to have ONLY home-grown players?

[...]

If this was accomplished, would you consider accepting such teams? Or, are you only accepting teams who started BB as a HG team?


I'm just interested to know where HG teams stand on this 'created' HG team v 'original' HG team. Does it matter?


Sorry for delay... Yes, that's the road map of becoming HG team. You haven't had to be always homegrown to be accepted, it is enough that you are homegrown when you enter the league.

If someone decides to buy a player (and become non-homegrown) during the BBHG season, that's of course very undesirable, and would cause ineligibility in the league (and other work and problematic situations, however, maybe we could use Buzzerbeaters forfeit rules that you win like 50-0 when you face a team like that), which is why we hope that everyone who joins the league would be committed to keep their team eligible (totally homegrown) for at least duration of one BBHG season.


HOWEVER, I have made the decision to turn my 2nd Team (Westopian Tigers) into a HG team over the next 3+ seasons. That is, I will continue training my current players until their U21 teams BUT...

I will slowly fire or sell EVERY player and ONLY keep players I have drafted. Obviously I can only draft 3 players per season. 3 Seasons from now I will have 9 players (training them as I go).

So, I am going to turn my current team into a 100% HG team.


This was actually a point that I didn't even consider before, because I had established a basis that this league is always going to be free to all participants. (It wouldn't cause costs/restrict others participants if you'd have Utopia team, I get that, but in my opinion it's in a way it's against the original spirit of HG, and if you ask me Utopia shouldn't have been blended with the base game in any way).

Also, in the original aforementioned LOPO_'s list of homegrown teams (which is found from the page 1) the requirement/restriction he has established in order to qualify as a homegrown team mentions "Utopia 2nd teams won't be included in my list.". Personally I really like that restriction. The only "real" way of becoming homegrown in my opinion is to do it with the main team. I think it'd become uneven playing field in a way if you play in BBHG with a Utopian team, as with Utopian team you don't need to worry so much about building your team, relegation stuff, bankruptcies and such - Utopia to me is a playground in where you can just explore and try different things, which (if and when it exists) I think should be totally contained from the base game totally (like I mentioned, I don't like Utopian players being blended into a main game).


From: Wagner

This Post:
00
324689.71 in reply to 324689.60
Date: 11/27/2024 5:04:57 PM
Wagner College
II.2
Overall Posts Rated:
6060
Ultimately Wagner's call since he is doing the coordinating here. But we discussed allowing teams to enter if they had enough homegrown players to field a legal lineup. I would think 8 players would be a good minimum so you could still play if you had an injury, foul out, etc. But 5 is technically the legal limit. Would rather not see lucky fans...

I think making the rules flexible to allow interested teams to engage while still allowing them to compete on the world stage would be beneficial for all. Maybe they have a homegrown team except for 3 players that help them compete in top league and only play homegrown players for a HG tournament or league. Playing non-HG in the tournament is auto-loss for rankings.


Technically, I guess the minimum requirement for Buzzerbeater (to avoid a 0-50 forfeit) is to dress 3 players, so theoretically that could be the minimum limit. But I also don't like to see bots more than necessary, and having only 3 players would create horrendous matchups and unnecessary blowout victories. However, if other people would find it suitable/best, the minimum requirement could become 3 players. I'd personally prefer 5 though. That would give the freedom of choice on what kind of (reasonable) roster you want to play with. 5 players you'd be able to acquire in 2 draft sessions, so it'd make joining (for lower skill rank teams) a faster process.

I like to read different opinions, so thank you for your proposition of allowing other than not totally HG teams. Having said that, I'm going to have to second other opinions already given on this forum, as I feel that's strongly against the spirit of being/becoming homegrown. Part of being homegrown is certain kind of uncertainty on many things (drafts, training effectiveness and order, older players skill declination, relegation, economy, not being able to buy your team out of trouble if you haven't played your cards right, etc.), and while you mentioned that in your propositions they wouldn't be allowed to play in HG games, having those players still affects the whole team and actually makes your training easier especially in the case if you simultaneously need to worry about relegation etc. ((as you can buy necessary players to support your otherwise possibly low quality lineup (I'm not talking about your lineup here, but in general) in order to be able to train players in sub-optimal positions without having to suffer about losses due to that)).

From: Wagner

This Post:
00
324689.72 in reply to 324689.66
Date: 11/27/2024 5:08:46 PM
Wagner College
II.2
Overall Posts Rated:
6060
Thank you for your interest, and you are definitely warmly welcome!