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scouting expenses

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118554.1
Date: 11/12/2009 7:24:55 AM
Overall Posts Rated:
6565
It would be nice if those expenses are shaped considering the division level and income. As the differences between divisions are fairly high, why does it have to be like arguably the worst team in a higher division picks last from a lower divisions draft? Players are generated randomly after all. It would mean something if high division draftees would be lesser players but that is not the case.

This Post:
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118554.2 in reply to 118554.1
Date: 11/12/2009 11:04:45 AM
Overall Posts Rated:
225225
Players are generated randomly, which means on average the players you can get are the same. Why should it be more expensive to get the same player in a higher division than in a lower division?

This might make sense if top-division drafts are more loaded in terms of player quality.

Last edited by GM-kozlodoev at 11/12/2009 11:05:04 AM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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118554.3 in reply to 118554.2
Date: 11/12/2009 1:53:20 PM
Overall Posts Rated:
6565
because lower quality teams are always able to pick better players right? just because they are from the different divisions does not mean those divisions are separated. they are connected as teams are promoted or demoted every season.

it is not possible to implement a system like nba cap system, but in the end the reason it exists is to promote the equity among teams, at least in the long term. in bb system, better teams are in higher leagues, earning way more than others. add that same quality players are available to them on average, they will have the same opportunity but 40k for a D1 team is a lot different than 40k for a D3 team. if you would clearly cut those those divisions apart and those teams do not have to compete against each other it would be fine. but now i see a clear problem here.



Last edited by left hand path at 11/12/2009 1:55:10 PM

This Post:
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118554.4 in reply to 118554.3
Date: 11/12/2009 2:11:10 PM
Overall Posts Rated:
225225
they will have the same opportunity but 40k for a D1 team is a lot different than 40k for a D3 team.
This is also valid for the sale of draftees: a $1,000,000 is much more to a lower league team than to a higher league team, relatively speaking. Should we maybe tax the lower league team to assure "equity"?

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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118554.5 in reply to 118554.4
Date: 11/12/2009 2:29:35 PM
Overall Posts Rated:
6565
if you think making those kind of adjustments is the right thing, go ahead. but do not forget, taxes are for riches and it should hit the regular high income teams more than anyone else. i mean, you cant implement a tax system of this kind both because it would be meaningless equality wise and you have to put tax on all other things in the game.

i get that you don't see the whole picture here after this sarcastic suggestion anyway. it is clear you prefer a system, in which the champions are defined by injuries, promoting and relegating teams are almost always the same year by year.

nba is dealing with this problem with cap system, buzzerbeater should find its way sooner than later, before the gap is too big.

Last edited by left hand path at 11/12/2009 2:30:43 PM

This Post:
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118554.6 in reply to 118554.5
Date: 11/12/2009 3:31:18 PM
Overall Posts Rated:
225225
The salary cap system is trying to assure that all teams pay the same amount of wages, so that no one team can buy its way to a title.

This is solved quite easily in BB by the fact that all teams in the same league have the same income structure, and therefore should typically end up with the same amount of income.

I see the full picture quite fine, and the point of the "suggestion", sarcastic or otherwise, is to make _you_ see the whole picture: that drafting a 18-year old MVP with $5,000 salary is way more valuable in a lower division, since when all is said and done, when you sell it the income (relative to the team's weekly budget) is much higher.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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118554.7 in reply to 118554.6
Date: 11/12/2009 4:21:52 PM
Overall Posts Rated:
6565
the logic in your statement is lacking, if not totally absent. income structure would be meaningful if there was no transfer market present, or older teams were not able to invest in good players and have much more money to spend. and more importantly, as you said, it is same for teams in the same league. however, this is a game teams are promoting and relegating. i did not talk about an economic arrangement for the same league, the problem occurs because of the interaction between the teams in all divisions.


This Post:
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118554.8 in reply to 118554.7
Date: 11/12/2009 8:39:13 PM
Overall Posts Rated:
225225
I don't see what all this has to do with the suggestion that teams in the top divisions should invest more money for the chance to draft the same type of player.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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118554.9 in reply to 118554.8
Date: 11/13/2009 12:23:19 AM
Overall Posts Rated:
6565
if a fair system would be present, it would have nothing to do with it. but you have to reduce the advantages they got by signing up for this game earlier than others. it is increasing the draft expenses or decreasing the total quality of the draftees for higher leagues. i know most of the online games works the same way, experienced players stay at the top till they are bored of it or try something new. but the rules can not change: rich always gets richer. i am not saying they should be penalized for what they are, just that they must be pushed to make better judgements to keep their ground. as the number of divisions are going deep, there is no way a team will be able to reach a top division without cheating in the future.

This Post:
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118554.10 in reply to 118554.9
Date: 11/13/2009 7:50:55 AM
Overall Posts Rated:
3838
there is no way a team will be able to reach a top division without cheating in the future.
What is the use of reaching the top division if your team is deleted for cheating?

This Post:
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118554.11 in reply to 118554.9
Date: 11/13/2009 8:16:43 AM
Overall Posts Rated:
225225
as the number of divisions are going deep, there is no way a team will be able to reach a top division without cheating in the future.

Yes, there is. It will take time and effort, and only the best of the lot will manage.

Remember, there are only 16 slots in the top division. Not everyone will be a top division team, that's just a fact of life.

Last edited by GM-kozlodoev at 11/13/2009 8:23:51 AM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."