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DMI going down?

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From: t-lit
This Post:
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119375.1
Date: 11/21/2009 9:10:18 AM
Overall Posts Rated:
11
Hey Guys just wanted to check up with yall.. I had one players DMI go up like 11 000 points (9703181) but everyone els went down @least 1000. Any Ideas? I was training one on one and the player who went up isnt even on the training position?

From: CrazyEye

This Post:
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119375.2 in reply to 119375.1
Date: 11/21/2009 9:13:51 AM
Overall Posts Rated:
959959
gs is highly affected through gs so probadly, his gs goes up and the one from the other was sligthly weaker then last week.(PS: training raises the gs also a bit)

From: t-lit

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119375.3 in reply to 119375.2
Date: 11/21/2009 10:05:19 AM
Overall Posts Rated:
11
im sorry but i dont understand....

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119375.4 in reply to 119375.3
Date: 11/21/2009 10:40:40 AM
Overall Posts Rated:
6565
gameshape is the most important determinant of dmi.

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119375.5 in reply to 119375.4
Date: 11/21/2009 10:45:40 AM
Overall Posts Rated:
11
how do i improve game shape?

This Post:
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119375.6 in reply to 119375.5
Date: 11/21/2009 10:50:55 AM
Overall Posts Rated:
4343
by keeping your players minutes

giving your players 55-65 minutes per week (although some might say slightly different) should keep your players on 8-9 gameshape

you could also train this, but i wouldnt recomend this, because being able to manage game shape with minutes makes it a waste of a good training

Last edited by King Babar at 11/21/2009 10:51:25 AM

This Post:
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119375.7 in reply to 119375.6
Date: 11/21/2009 10:54:41 AM
Overall Posts Rated:
11
That makes a TON more sense!!!hm... I guess I need to pick up some more players then.. (only have 8) If I have 10 or so will the coach automatically sub them out to manage their minutes! Yall have been a great help!

This Post:
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119375.8 in reply to 119375.6
Date: 11/21/2009 10:57:23 AM
Overall Posts Rated:
6565
you do not need to keep your dmi or gameshape high at the moment. what you need to do is improving your team by traning and making some profitable deals. dmi and gameshape affects the performances, but if do not have quality players they wont matter.

This Post:
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119375.9 in reply to 119375.7
Date: 11/21/2009 11:14:38 AM
Aussie Pride
II.3
Overall Posts Rated:
543543
I find i can keep 11 or 12 players at the 55-65 minutes that will give u the best chance for good game shape.