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From:
CrazyEye
This Post:
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11975.1
Date: 1/9/2008 11:10:22 AM
Overall Posts Rated:
959
How are the effects of Crunch time, when you got an high motivation?
Does it work like normal, or is there an limit in the boost out of motivation and Crunch Time - because i heard the theory that Crunch time works like you got an higher Motivation and if you play ct with motivation 10 or 11 the ratings are like a normal game becuase the motivation is already at the top.
I hope you could understand my english, and if not i could try it with other words when you ask for it.
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From:
GrFlur
To:
Damena
This Post:
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11975.3
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11975.2
Date: 1/9/2008 5:06:53 PM
Overall Posts Rated:
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i will play crunch this saturday with enthusiasm lvl 11 "today"
as soon as i finish the game i'll post how it drops and how my stadistics go...
Howl to the Moon, you won't regret it.
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From:
GM-PatjeBono
To:
Damena
This Post:
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11975.4
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11975.2
Date: 1/9/2008 5:50:24 PM
Overall Posts Rated:
506
I think it will go to 6 and drop later to 5 when you CT with 10, but not sure. When you play normal with 10 it will drop to 8 for the next game I think.
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From:
Legen...Riceball...Dary!
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11975.5
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Date: 1/9/2008 5:54:14 PM
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It drops about 2.3 enthusiasm. With a basic 5 enthusiasm i saw it drop to 2 then a few days after it went back to 3.
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From:
GM-PatjeBono
To:
Legen...Riceball...Dary!
This Post:
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11975.6
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Date: 1/9/2008 6:03:21 PM
Overall Posts Rated:
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Don't you think its an percentual drop instead of a hard number? I would say it drops to about 55% of the original level.
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From:
Legen...Riceball...Dary!
To:
GM-PatjeBono
This Post:
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11975.7
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11975.6
Date: 1/9/2008 6:08:34 PM
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Nah, it's not a percentage. If so then there is no real reason to CT in the first place. I'd gladly maintain a 11 enthusiasm for a game or 2 instead of using a CT just reducing it to 5 again. That would be pointless.
I always thought a CT would require 3 TIE's to compensate. I believe a TIE has like 1.2 enthusiasm boost. Maybe more. So... CT should be near 3.2-3.6 drop. If my theory is correct.
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From:
GM-JuicePats
To:
Legen...Riceball...Dary!
This Post:
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11975.8
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11975.7
Date: 1/9/2008 6:10:01 PM
Overall Posts Rated:
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I think TIE is near 1.4
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
Newton07
To:
Legen...Riceball...Dary!
This Post:
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11975.9
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11975.7
Date: 1/9/2008 6:19:21 PM
Overall Posts Rated:
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TIE is proportional... you go from 5.0 to 6.x with the first TIE, but from 8.y to 11.z after a while.
Normally I agree with you, but this time I don't think your theory is correct.
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From:
Legen...Riceball...Dary!
To:
GM-JuicePats
This Post:
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11975.10
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11975.8
Date: 1/9/2008 6:20:50 PM
Overall Posts Rated:
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Then a CT should be more near 3.6-3.8. That's possible.
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From:
Legen...Riceball...Dary!
To:
Newton07
This Post:
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11975.11
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11975.9
Date: 1/9/2008 6:30:24 PM
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It took me about 4 games to get my enthusiasm to 11 then back to 10. Let's use Juicepats 1.4 of a TIE. Which in 4 games would have my upped by 5.6 enthusiasm. A total of 10.6 Enthusiasm. Average time between each league game is 3.5 days.
Lets assume that my 10 has a high sub level. Then Juicepats 1.4 seems correct, if you leave out the decline of Enthusiasm. It might be possible for TIe to have a 1.6 increase.
Ofcourse, we can't just base this on my own experience. We need a few more examples.
Edited by Riceball (1/9/2008 6:40:20 PM CET)
Last edited by Legen...Riceball...Dary! at 1/9/2008 6:40:20 PM
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