There's been plenty of debates for and against enthusiasm in the game. I lean pretty heavy towards removing it altogether. Though recently I came up with an idea that I like, maybe more, than removing it altogether. This would require an overhaul to the current system which I believe would make it more realistic and more in tune to the idea of team morale. Here's my key suggested changes:
1 - Remove TIE I can't EVER see a manager telling his players to just go out and not play hard in competitive games. Say its the last game before the playoffs and you cant gain or lose, in real life the coach just pulls key players early and lets the backups get time. This is already being done in BB due to the importance of rotating players for game shape and getting trainees minutes.
2 - Reduce, slightly, the effect of CT on games and its effect on overall enthusiasm There's lots of "big games". Games against rivals, almost all playoff games, games that are key to standings. I'd like to see managers encouraged to get their team revved up for the big games more often, rather than just waiting to use it for a very few games. Dilute the effect of CT, especially on the damage it does to your teams enthusiasm, and manager will be more poised to use CT for higher % of important games.
3 - Enthusiasm starts at 10, and after CT'ing settles back to 10, not 5, over time For example, you start the season at 10. Then CT a road game against a rival. Enthusiasm drops maybe 2 points, and recovers something like .5-.75 per competitive game (league/cup/playoffs). If you go to the CT well too many games in a row your team will suffer the effect of pushing it too hard. Plus, how many times in a short period of time can a coach really get a team up until the team is no longer receptive? (ex - see, Skiles, Scott)
4 - If you CT and win, Enthusiasm will drop less, maybe half as much Your coach just got your fired up for big game and you lost, suck! Your not quite going to get back up for the next big game the same way if you had pulled off a win in that game.
My favorite part of this is that it removes all the TIE posturing that is going on in the game. Mutual TIE's do have an effect on the game, and admittedly, I've agreed to mutual TIE's and will continue to since it will go on. BB shouldn't be about networking and getting people to mutual TIE, its not like that in real life so it shouldn't be here.
I also really like the idea of how this makes it easier for managers to use CT for the many big games we have every season, but does provide some detriment to managers that use CT and wear their team down.
Long post, but it's quite an overhaul. Thoughts, suggestions, criticisms?
Edited by brianjames (1/12/2008 5:50:08 PM CET)
Last edited by brian at 1/12/2008 5:50:08 PM
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