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How much do fans know?

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132487.1
Date: 2/23/2010 3:34:02 PM
Overall Posts Rated:
485485
When fans make a decision to attend (or, in my case, not attend) a game, do we have any clues about the complexity of their decision-making process? I know they know whether my boys won or lost the last game. But is a win a win, a loss a loss, or do they know whether the score was close? whether it was against a strong or weak opponent? Do fans know if the home team takes it easy at home (and gets mad if they lose or are impressed if they win)? I am wondering at this point in the season, do fans know the standings? of whether a game can mean the playoffs or relegation? of home court advantage for postseason? Do fans get excited if the home team makes a good purchase, say a 40,000 a week guard or a very promising 18 year old player? I just wonder if the more experienced managers have any sense of this (minor) matter.

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132487.2 in reply to 132487.1
Date: 2/23/2010 6:17:07 PM
Overall Posts Rated:
959959
imho i would say that recognize close games, and also effort i got two time away CT loss and end with 2 till 2,5 ratings with normal effort they are hard to achive(or at least i don't get it).

Bb mentioned in the past, that hc also play a role so that an away loose isn't that bad then a home loss

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132487.3 in reply to 132487.1
Date: 2/24/2010 7:01:29 AM
Overall Posts Rated:
409409
They seems to also know the standings (how well are you doing this season), how did you played in the cup based on your division(thoug the seems to be unable to understand that there is a difference between losing a V div team and I div team).

Finally they seems to trust their manager view of the market because, apparently, the don't know wheter that 18yo player you bought is good or not or if the 40k PG is a monoskill passer or a balanced player. But they do know how much did you spend on them, an based on that, they probable assume you will only spend good money on good players. For the same reason, probably they can't recognice a good deal (something cheap) because, "if the player wasn't exoensive, it can't be that good".

Those are just my thoughts on it. I haven't read any BB talking more details about this.