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Bugs, bugs, bugs > Game shape.

Game shape.

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This Post:
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157816.1
Date: 9/24/2010 5:22:07 AM
Overall Posts Rated:
288288
This week i trained game shape. My doubts focus on two players.

One of them had a level 7 GS, i didn't get any minute this week... by training GS i expect him to stay at 7, instead he is now 6.

The other one is even stranger... he was a level 7, he played 58 minutes (a perfect number of minutes for my experience) and obviously he was trained in GS like the other but he is now only level 8 in GS.

Also some other players stayed at level 8 (with good number of minutes) instead of going to level 9.

Maybe they got high decimals, but i thought this it'a real strange behavior for a general training like GS.

This Post:
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157816.2 in reply to 157816.1
Date: 9/24/2010 7:27:15 AM
Overall Posts Rated:
959959
maybe you expecting to much from the training ;)

This Post:
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157816.3 in reply to 157816.2
Date: 9/24/2010 7:38:00 AM
Overall Posts Rated:
522522
Training gameshape makes a big difference in my opinion. However, in this case, I believe it is all about the sublevels.
To the OP, do you have a record of the DMI before and after the gameshape training? Because that will provide a much clearer picture as to how much the gameshape training acutally did.

This Post:
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157816.4 in reply to 157816.3
Date: 9/24/2010 8:09:59 AM
Overall Posts Rated:
288288
Yeah maybe you're both right and now they have a .9 decimal.... so not a pop up but they're very close. Maybe i overstimated the number of decimals that GS training gives.

About the DMI, nope... i don't have any record cause i didn't expect such thing to happen...

This Post:
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157816.5 in reply to 157816.4
Date: 9/24/2010 8:55:14 AM
Overall Posts Rated:
522522
Okay, if you train gameshape in the future take a note of the DMI as that is more important that the actual gameshape (in players that aren't being trained).
So for example, if your player on respectable gameshape had 50000 DMI, and then after the gameshape training update and the fact he played 0 minutes his gameshape might drop to respectable, but his DMI might become 49000. In this case it is clear the player had a very low sublevel of respectable gameshape and now has a very high sublevel of average gameshape.

It provides a much clearer picture.

This Post:
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157816.6 in reply to 157816.4
Date: 9/24/2010 12:30:25 PM
Overall Posts Rated:
224224
Yeah maybe you're both right and now they have a .9 decimal.... so not a pop up but they're very close. Maybe i overstimated the number of decimals that GS training gives.

About the DMI, nope... i don't have any record cause i didn't expect such thing to happen...

It's fairly easy to tell. If their game shape is close to 9, then their TSI should be close to their salary x10 (provided they haven't been trained this season).

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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157816.7 in reply to 157816.6
Date: 9/24/2010 12:32:18 PM
Overall Posts Rated:
272272
(provided they haven't been trained this season).


or they were old.

This Post:
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157816.8 in reply to 157816.7
Date: 9/24/2010 12:32:49 PM
Overall Posts Rated:
224224
Yes, that too.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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157816.9 in reply to 157816.6
Date: 9/24/2010 1:23:31 PM
Overall Posts Rated:
288288
Salary: $ 29 441
Potential: star
TSI: 202000

He had at least 2 pops this season and he has been trained for all the season... i don't know if a difference of 100000+ could be considered "close" :P

This Post:
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157816.11 in reply to 157816.9
Date: 9/24/2010 3:27:10 PM
Overall Posts Rated:
224224
My impression is that DMI in proficient game shape is about twice the DMI in low strong/high respectable game shape. Looks like mid-strong game shape to me, at best

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."