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Walkover

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This Post:
22
173926.1
Date: 2/7/2011 5:37:10 PM
Overall Posts Rated:
959959
I am not sure if i had postet this in the past here, but if yes i like to refresh it because we had the discussion about the walkover minutes again in the german community.

When i comes to an Walkover, the team with the legal lineup should play a "scrimmage" against an standard computer controlled team and the 25:0 win for the match.

This would make it possible to get the normal trainingsminutes(with the same risks), like all the other team who don't get surprised by an opponent with an illegal lineup.

This Post:
22
173926.2 in reply to 173926.1
Date: 2/7/2011 6:02:50 PM
Hamburg Albatrosses
II.4
Overall Posts Rated:
83218321
Second Team:
Korean S. Fighters
I suppord CrazyEye in his idea because it can be really annoying if some teams are selling their whole team in order to save money - and often you cannot help it that your minutes are screwed up for the whole week.

It would just be like a "Lucky Fan" substituting a player in a game - but in this case, just having a bot controlled team take play against your team in order to get a "normal" game.

Is this in any way possible to implement into this game? Would be very nice :-)

Du hast nicht genug Geld, um dieses Gebot abzugeben!
From: Jadoo

This Post:
22
173926.3 in reply to 173926.2
Date: 2/8/2011 10:00:49 AM
Overall Posts Rated:
2626
I totally agree since it's not the fault of the player that got his minutes screwed up for whatever reason the other player caused a walkover .. even a penalty should be laid on the incomplete team.

This Post:
11
173926.4 in reply to 173926.2
Date: 2/8/2011 10:03:01 AM
JMDCeltics
II.3
Overall Posts Rated:
33063306
+1

I don´t understand the problem of 25-0 and 48 minutes for each player.

This Post:
00
173926.5 in reply to 173926.4
Date: 2/8/2011 10:14:35 AM
Hamburg Albatrosses
II.4
Overall Posts Rated:
83218321
Second Team:
Korean S. Fighters
+1

I don´t understand the problem of 25-0 and 48 minutes for each player.


If a team starts a game with 2 or less players, the game-result will be 25-0 and not simulated as a normal game. Therefore, if you are the opponent of this team and want one (or more) player(s) to play through the wohle game to get e.g. 48 minutes for training, that doesn't work. That's why in my opinion it would be a lot better to have a substitute-scrimmage-game to get "normal" minutes.

Du hast nicht genug Geld, um dieses Gebot abzugeben!
This Post:
00
173926.7 in reply to 173926.6
Date: 2/8/2011 10:34:49 AM
Hamburg Albatrosses
II.4
Overall Posts Rated:
83218321
Second Team:
Korean S. Fighters
ah ok - I wasn't sure what he meant :-)

Du hast nicht genug Geld, um dieses Gebot abzugeben!
This Post:
00
173926.8 in reply to 173926.7
Date: 2/8/2011 11:08:25 AM
JMDCeltics
II.3
Overall Posts Rated:
33063306
I didn´t explain myself properly:) That´s what i wanted to mean, that is easy to punish to the team who set less than 3 players with a 25-0 final score and even give to the other team players 48 minutes each one. I don´t know why actually only 46 or 43 can be given to these players.
I wanted to support your idea, simulating the game or not, it doesn´t matter a lot if you can get full training.

Thanks GM-Perpete too.

Last edited by jacobomd at 2/8/2011 11:09:42 AM

This Post:
00
173926.9 in reply to 173926.8
Date: 2/8/2011 1:51:16 PM
Overall Posts Rated:
959959
I didn´t explain myself properly:) That´s what i wanted to mean, that is easy to punish to the team who set less than 3 players with a 25-0 final score and even give to the other team players 48 minutes each one. I don´t know why actually only 46 or 43 can be given to these players.


i think the reason why they don't allow it, because it would be great for the winning team.

Imagine the situation at the end of the season, Team X is going to train stamina and so his friend the manager from team Y ask him to forfeit in their scrimmage so that he is 100% sure that his trainees get 48 minutes because they won't injure or foul out.(or the chanche of injury is really low, when a remember a forum entry about a injury in a forfeit match correctly)
At least thats my explanation of it.

Thats why i like to have a replacement scrimmage for it, so only the team with the illegal lineup get punished, while the winning team have the chanche to play a training match to get the minutes like anybody else in his division/league/country.

This Post:
00
173926.10 in reply to 173926.9
Date: 2/8/2011 4:07:05 PM
JMDCeltics
II.3
Overall Posts Rated:
33063306
Imagine the situation at the end of the season, Team X is going to train stamina and so his friend the manager from team Y ask him to forfeit in their scrimmage so that he is 100% sure that his trainees get 48 minutes because they won't injure or foul out.(or the chanche of injury is really low, when a remember a forum entry about a injury in a forfeit match correctly)
At least thats my explanation of it.

Thats why i like to have a replacement scrimmage for it, so only the team with the illegal lineup get punished, while the winning team have the chanche to play a training match to get the minutes like anybody else in his division/league/country.


I got it, that´s true. And the solution you suggest is a really interesting one to avoid situations as you describe and get all the minutes to train.

Thanks.

From: Dustin
This Post:
00
173926.11 in reply to 173926.10
Date: 2/12/2011 5:30:18 AM
Overall Posts Rated:
55
I agree with this idea, because it is not fair for the team which is playing in a legal way and then this team doesn´t get the 48 minutes.
I hope that BB will find a solution for this problem.
For example: In my league are two teams which has only one player, so I have two games with 25-0 win but not the hole minutes.