I. Getting StartedBuying and Selling PlayersNow that you're aware that your team is composed of mostly scrubs and random hobos off the street, you need to do something about it.
For starters, it's a good idea to cut your team down to about 13 players (or 12). I think the best way to go about this would be to select the two best players for each position and then the next best three. If you're unfamiliar with what a player from a certain position would need, you can go to the "Position Breakdown" of GM-RiP's guide
(144856.35). You probably won't need to do that though, as it matches up pretty closely with the skills a player would need in real life (Ex. A point guard needs to be able to pass and defend the perimeter).
Now that you have your 13/12 players you can sell or fire the other five guys who didn't make the cut. Since the best player on your team at this point probably isn't worth that much on the transfer list, it doesn't really make a lot of sense to try and sell your worst five. It's best to just fire them and move on but I suppose it doesn't hurt to try and sell them if you really think you can get something for them.
Now, before you go out and buy that stud center it would be wise to play a few games with your current team so you can analyze how your players compare to the rest of your league. You can do this by looking at the box scores of your games. Just go to schedule and click the final score of a game to bring up the box score. This will also allow your team time to accumulate money from your home games and the bonus money given to new teams for the first month.
After you've analyzed some game data you can begin changing up your team. When buying and selling players, the "Transfer Price Estimate" gives a good indication of what a player is worth. When selling, it's a good idea to list your players at the high end of the TPE (Transfer Price Estimate) because even if they don't sell you can always re-list them again for a lower price.
When buying a player, the transfer list page
(http://www.buzzerbeater.com/manage/transferlist.aspx) allows you to search for the type of player you want. Just set the restrictions and "Voila!", a list of all the current players on the TL that fit your requirements. As a new team, you're going to want to buy trainees. These are generally young players who are 20 years of age or less that have a decent skillset for the position(s) you want to train. As players age, the rate in which they train and increase skill decreases, so you want to make sure your training young players. GM-RiP got more into the details regarding trainees and training plans. If you want to know more click here
(144856.30). But for now the goal was to make you understand how to buy and sell players. Also note that once a player hits a certain age (around 32), their skills will start to decrease, so be careful when buying veterans off the TL.