(29549094)In my last game, the opposing team played patient, and one player took > 50% of the shots. While this is to be expected, the fact that he played at center while 18 of his 54 shot attempts were 3 pointers was not expected. This player is a shooting guard, with 11 JS, 10 JR, 5 IS, guarded by a player with 6 OD, 11 ID.
While I will allow for the ability of a coach to try and create mismatches, if a C is allowed to play more or less the same role as a SG (at least from a shot selection perspective), I need to have a way to defend that. Ideally, I would be able to choose who guards who, but without knowing their lineup ahead of time, I think that's pretty much impossible, at least without locking lineups 12-24 hours before the game. So I'm thinking that the ingame coach should be able to control defensive matchups as well.
This would be useful in other circumstances as well, say that both me and my opponent have one good guard who can play both SG and PG. If he guesses correctly and I guess incorrectly, i.e.his guy plays PG and defends PG, while mine plays PG and defends SG, then he is at a big advantage based on nothing but luck, or rock-paper-scissors strategy at best. In a real game the coach would make this adjustment before the game even started.