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opponent scouting tool for shots

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180032.1
Date: 4/12/2011 6:13:44 AM
Overall Posts Rated:
3535
There is nothing more irritating than trying to figure out if an opponents SF is outside, inside or balanced offensively. Same goes for PF and C. Currently the only way to figure this out is to watch several opponents games to see where the shots are coming from. Thats such a waste of time.

In real life, we all know whether guys are outside or inside shooters. For example, if I am facing Durant, I know he is going to launch jumpers all day, same for guys like Memit Okur, and David West. Okur is actually a great example. If I see an opponents center is shooting a ton of jumpers, I might want to put a better outside defender on him. It should not be as hidden as it is right now.


This Post:
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180032.2 in reply to 180032.1
Date: 4/12/2011 11:47:14 AM
Overall Posts Rated:
4040
Indeed, but I think it doesnt have to be revealed just like that either, because it wouldnt be fun anymore.

Figuring out these things might be the key to most games. But on the other side I dont see any contribution if we would pay for this kind of scouting, that would suck, because personally I would use it only for few key matches. playing other games same as now on.

Therefore I think that after the end of every match we could have at disposal some kind of interface for the next one, where would be at one page like 3 past games from that team (might be different for the cup or so), players marked at certain position, also marked theirs best records (well someone would be best on turnovers etc). Ratings, make things with as less numbers as possible, and you could reveal by click any roughly estimated skills from one player. For supporters it would remember last scoutings or something.

There is other way, to watch everyones rosters every 3 days if there isnt anyone on TL, but this is really boring way to play a game, so I think it could be better somehow like this.

This Post:
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180032.3 in reply to 180032.2
Date: 4/12/2011 2:41:16 PM
Overall Posts Rated:
3535
opponent scouting not draft scouting. You should not have to pay for this. After a period of time in real life it would be obvious what kinds of shots a player likes. Here we would have to watch each game and chart the shots ourselves. Not much fun and a huge time waster.

Besides its not like we are actually "watching the game" Its much harder to chart this in a text based game like this

This Post:
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180032.4 in reply to 180032.3
Date: 4/12/2011 2:50:37 PM
Overall Posts Rated:
5555
Look at the stats, if a player never shoots 3 he isn't a 3pt shooter. If the team does look inside and the SF scores alot, even if he shoots some 3 we know he makes IS works as well. If a player rating is high and his stats suck then likely he's good defender. There is enough info available to be able to tell those things you just got to connect the dots between stats and tactics.

Last edited by Coach_Gil at 4/12/2011 2:53:53 PM

This Post:
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180032.5 in reply to 180032.4
Date: 4/12/2011 3:08:22 PM
Overall Posts Rated:
3535
I have to disagree. I have a guys who has good JS and bad JR. He has taken 18 threes in 186 shots. It would be less if I didnt play run and gun or motion a few times. His two point JS is his strength, but you would never know that looking at the stats. And not just SF. PF and C too. I have a couple of guys at PF/C who have solid jumpers and they rain down 2 point jumpers all day long. I'm taking advantage of the fact 99% wont chart shots and have no idea my PF/C have good jumpers. They use their inside IS/ID/REB monsters and I take advantage of their weak OD.

Its not the biggest deal in the world, but it would be a nice caveat for the hardcore gamer/strategist/basketball nut.

This Post:
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180032.6 in reply to 180032.5
Date: 4/12/2011 5:35:38 PM
Overall Posts Rated:
5555
The bottom line is that if they R&G or LI it tells you more about what you need to know on your game preparation than what their skillset is.

You did bring in an idea thou, maybe they can put next to each of the scores in the schedule what offensive and defensive strategy they used from that game instead of having to look again and again in each one, it would include your offensive and defensive strategy for that game also.

From: Rycka
This Post:
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180032.7 in reply to 180032.6
Date: 4/13/2011 5:36:21 AM
Overall Posts Rated:
272272
let's do a auto set-lineup, so we would not need to scout opponent no more :D if you spend more time for this game, you should be rewarded.

From: Fresh24
This Post:
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180032.8 in reply to 180032.7
Date: 4/16/2011 9:44:07 PM
Syndicalists' BC
Naismith
Overall Posts Rated:
302302
It would be great in the game viewer if you could select a player, and it would show you which ones were their shots (similar to being able to pick a quarter, and see where the shots came from for that quarter). This would then avoid players having to watch the whole matches, and overall give players a better tool to analyze games.