I’m going to throw this suggestion out here for discussion. Off-season training. The off-season is a time when most players, particularly young players, can really hone in on parts of their game and get better.
So here’s the idea: Every player gets one skill to work on, and it could be different for every player, and as part of the off season processing each player gets the equivalent of 2 weeks of training at that skill. Perhaps this training would have more of an age weighting on the training effectiveness (i.e. older players get extra slow training since they’re spending more time in the off season recovering and getting ready for the next season), or maybe it would the same as regular training. Whether or not to allow GS as a skill that would impact the next season is debatable, but I could see that factoring into some strategic hand-wringing. The off-season training for each player could be set at any time during the season so that managers won’t have to wait until the season ends to set it (in case they’re on vacation or something and are afraid they’ll miss it the opportunity). The default for training would probably be Stamina (in case somebody didn’t change the training).
Perhaps the overall training speeds would need to be notched down a hair to compensate for the extra training and keep the universal training potential the same, or maybe not.
Anyway, that’s my thought of the day.
Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!