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Suggestions > Modify how injuries occur

Modify how injuries occur

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This Post:
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194523.1
Date: 8/18/2011 9:23:00 PM
Overall Posts Rated:
766766
As came out of discussion from this thread (192647.66)

Currently, injuries only appear to occur when a flagrant foul occurs by opposition player.

It is suggested by the masses, that the injury occurance type be modified, such that a player can sustain an injury by other means, other than flagrant fouls.
eg1: There is a scramble for the ball, team X win the ball, but player Y sustains injury.
eg2: Player X drives inside, is injured on the play (no foul occurance)

Frequency of injuries should remain the same as current.

As a secondary suggestion of my own, injury frequency could also be increased/decreased by a players game shape. (If this does not occur already). Lower game shape = higher injury frequency.




This Post:
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194523.2 in reply to 194523.1
Date: 8/18/2011 11:08:09 PM
New York Chunks
II.2
Overall Posts Rated:
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To clarify, injuries can come from fouls that are not flagrant. We just get more frustrated when they come from flagrant fouls.

And I think some of us think injuries should also happen away from the ball.

And radical folks think thank maybe fouls could even happen at practice (i.e. not even in the game), but others want to do nasty things to the radicals.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
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194523.4 in reply to 194523.2
Date: 8/18/2011 11:26:28 PM
Overall Posts Rated:
766766
And radical folks think thank maybe fouls could even happen at practice


You mean, 'Injuries' should happen at practice?




This Post:
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194523.5 in reply to 194523.3
Date: 8/18/2011 11:51:46 PM
Overall Posts Rated:
766766
like when guys cut themselves eating apples in bed


I laughed and then realised that I may have actually done this once.




This Post:
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194523.7 in reply to 194523.6
Date: 8/19/2011 11:16:44 AM
Overall Posts Rated:
766766
yar twas Derrick Rose. rolled over on it after using it to cut apple in bed.



This Post:
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194523.8 in reply to 194523.7
Date: 8/20/2011 8:18:20 AM
Overall Posts Rated:
14651465
And Carlos Boozer fell over his own suitcase.

From: Kukoc
This Post:
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194523.9 in reply to 194523.8
Date: 8/21/2011 4:18:14 AM
Overall Posts Rated:
13361336
Guys, you do realise that creating out of the game injuries, you make this game even more random. You can not set up lineups for saturday and go on a trip on friday. I agree we could have more situations in game that could cause injuries (although the injury rate should stay the same). If you want realism then prolly every player would miss atleast one game a season. Introduce career ending injuries etc. This change makes you always login before games, to make sure you did not get that "apple" injury. Making people login is not a step into the right direction. I like the fact that injuries happen in games I have time between the games to adapt to those injuries and can protect my players if needed, by not playing them in games (thus making sure he is uninjured for important ones).

From: yodabig

This Post:
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194523.10 in reply to 194523.9
Date: 8/21/2011 6:23:11 AM
Overall Posts Rated:
14651465
I hope no-one was seriously suggesting between game injuries. Just a funny joke that is all. Perhaps someone could also have a Bobbit injury - that is worse than the apple knife incident.

This Post:
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194523.11 in reply to 194523.9
Date: 8/21/2011 9:38:58 PM
Overall Posts Rated:
766766
Yer lets clarify before we find out our player that we just spent millions of dollars on, is a clutz and keeps brandishing weapons in the locker room and getting arrested.

So, no one is suggesting out of game injuries. The only possibility on this, would be injuries based around training, but, as LA-Kukoc said, way way way too complex, so lets leave that out.

The original suggestion is that - injuries can occur, in game, at the current frequency, but by means other than flagrant fouls.