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Suggestions > Game shape reset

Game shape reset

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This Post:
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203324.1
Date: 11/24/2011 11:54:26 PM
Overall Posts Rated:
1818
Can BB eliminate this non-sense?

This Post:
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203324.2 in reply to 203324.1
Date: 11/25/2011 12:58:43 AM
Overall Posts Rated:
6767
What non-sense would that be? Players have an off-season and come into the new one with game shape equal.

Unless you are Shawn Kemp, eat yourself to near death, and show up for the season opener 200 lbs overweight.

This Post:
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203324.3 in reply to 203324.2
Date: 11/25/2011 2:18:39 AM
Overall Posts Rated:
1818
As you pointed out, not all players come back to a new season with the same game shape. The game shape reset is simply non-sense in my opinion.

This Post:
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203324.4 in reply to 203324.3
Date: 11/25/2011 2:25:57 AM
Overall Posts Rated:
13691369
So instead make it complety random? I think it should be within the reach of the manager how gameshape develops, there´s already plenty randomness in the game by schedule, cup draw and injuries, no need to "dice it up" anymore.

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
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203324.5 in reply to 203324.1
Date: 11/25/2011 4:26:28 AM
Overall Posts Rated:
959959
i don't like your suggestion and think after the offseason you have a fresh start and then i like constant more then random and eliminating after the offseason amkes sense, cause of the different number of games etc.

But as i said suggestion, so it goes to the suggestion forum.

This Post:
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203324.6 in reply to 203324.1
Date: 11/27/2011 10:03:30 PM
Overall Posts Rated:
766766
I think one of the advantages of it being made to 'respectable' at the start of the season for everyone, is that everyone starts on the same page.

If it were random, you would find people complaining that something 'random' caused them to lose a game.

There are already so many factors in this game which, take a very good manager to control, and i believe the last thing we need is something 'random' thrown in there to cause chaos.

In principle the idea is sound, in that yes all players do not come back from off season out of shape. But in real life this is becoming elss and less. In some sporting leagues here in Oz, there are clauses in peoples contract's that state they must not come back from off-season more than X Kg's overweight.
So i think that having all players come back from off-season as respectable, is still a ok with me. Its equal, everyone is in the same boat so there is no unfairness etc.



This Post:
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203324.7 in reply to 203324.3
Date: 11/28/2011 1:39:56 AM
Overall Posts Rated:
14651465
Horrible idea. So my $200,000 star will come back in atrocious GS randomly and I will lost my first 6 games. You are joking right?

This Post:
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203324.8 in reply to 203324.7
Date: 11/30/2011 12:54:48 AM
Overall Posts Rated:
1818
All I read is that GS is random... I thought we had some control over GS by managing the minutes the players play in each week. I still do not see any real argument as to why getting rid of GS reset is an absurd idea so far.

Last edited by lopokomo at 12/1/2011 10:59:10 AM

This Post:
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203324.9 in reply to 203324.8
Date: 11/30/2011 11:23:03 PM
Overall Posts Rated:
766766
GS is not random at all. There are many threads that give advice on how to manager and maintain GS. GS can be managed, and, although it can be difficult and non-sensical sometimes, as a good manager, you should be able to keep your best players at Strong/Proficient game shape for most of the season. (with the exception of the first week).

The argument to changing the GS reset to become random at the start of the year, is that it would introduce elements of uncontrollable randomness into the game. Which would suck.

Like some of the examples given, if your best player comes back from off-season training with bad game shape, and it takes you 4 weeks to get him back to respectable/strong GS, and you lose all 8 games in those 4 weeks because of this players poor game shape, then that is a pretty darn good argument as to why its absurd.

Look at it from a different perspective. In my league, several teams do not know how to manage game shape, and as such, their players under-perform. So their players under-perform because their managers don't know what they are doing. Poor management = poor performance. Good management = good performance. Just like all other aspects of this game.

If you introduced a concept into the game where a player masively underperforms due to some totally random uncontrollable factor, then you would probably see a lot of users not play this game.