So, it's been about two years since the training analysis thread
(78242.01) was updated. And while this thread was great at giving us a rough idea of how much training players get, it leaves a lot to be desired in terms of exact training rates, the effect of things like age, height, trainer level and partial minutes, not to mention things like the much-speculated elastic effect, and the new cross-training effects.
With that in mind, I'm looking for people who are interested in participating in a new crowd-sourcing project that I've created with the help of a few other BB managers. The project uses a greasemonkey script to send data directly from the BB Training page to a webpage where you can track your training history. It then uses the bbapi to automatically grab minutes and player info so that we can do some serious analysis of training speeds. We've been using this in the USA NT community for a few weeks now, and the quality of the data is top notch, but we need more users (and more weeks of training data) to start answering some of the really interesting questions. If you're interested, there's more info available at the website:
(http://training.bb-usa.net/)You can log in with your bbapi user name and access key, and on the main page you'll see instructions on how to get and use the greasemonkey script, which will add a button to your training page. Then each week, all you have to do is click the button, and everything else will happen like magic.
So what's in it for you? A few things are available immediately:
- We've developed a pretty simple, but pretty useful interface for tracking training history and progress. Makes it easy to keep track of what you've trained and when, without having to worry about spreadsheets. Access it from anywhere!
- When you click on a player page, you'll get some useful additional information. In particular, it will tell you how much training he's had in each skill since the last time he popped, including primary and secondary training, so you can get a better sense of when they should pop again. You'll also get a full pop history (since you've started updating), an estimate of how close the player is to capping and their estimated salary, and an estimate of how much a pop in each skill will effect the salary and cap value.
- A training planner that let's you change a player's skills to see how the future skills will affect salary and cap values.
And of course, long term, all the training info we gather will be available to people who have been regularly updating their info, including:
- Estimates of how much each training type trains each skill.
- How much age, height and trainer level really matter.
- What fraction of training each player gets if they fall short of the 48+ minutes.
- Access to the raw data. All identifying information (player names, IDs, teams, etc) will always be kept anonymous, but the basic training data (minutes, training type, trainer info and skill pops) will be made available for anyone who's interested in doing their own analysis of the data.
Since this uses the BB Training page to get skill updates, supporters will be able to add info retroactively, but non-supporters will only be able to add the most recent data. Because of this, depending on how many supporters participate, we may be able to start getting some of the analysis in place pretty quickly since we've already got a head start from USA users that have been using this for the past month or so. Feel free to drop a note here or BB-mail me if you've got any questions.
(http://training.bb-usa.net/)Last edited by wozzvt at 6/15/2012 6:39:55 AM