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Player Specialties

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This Post:
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210044.1
Date: 2/11/2012 9:03:24 PM
Overall Posts Rated:
4646
I think it'd be cool if a small amount of players (maybe 5%, but just an estimate) got player specialties that went somewhere on their player page. Players could randomly either be created with them or have them developed (also randomly). For example...

"Hockey player"- Player gets injured less frequently than others and/or the length of the injury is less than usual
"Ball Hog"- Player takes a higher number of shots than average in his role
"Clutch"- Experience has to do with this somewhat, but the player does better in late game situations
"Fitness Freak"- Player's game shape tends to be better than it should be
"Late Bloomer"- Player has the ability to be trained more effectively than usual at the older training ages (For example, at 25 he pops more than other players at 25 could)

All I can think of at the moment, but you get the idea. They don't have to make more than a slight difference but imo it'd be a neat addition to the game.

Last edited by dawhitesox14 at 2/12/2012 12:25:12 AM

This Post:
11
210044.2 in reply to 210044.1
Date: 2/12/2012 12:05:57 AM
Overall Posts Rated:
766766
I think this is a good idea, ive seen a slightly modified version of this idea floated around before.

But essentially im all for it. It would be like how the staff have specialties.

I like all your options, except the 'clutch' option, cause i think thats covered by the existing Experience stat.

perhaps also add maybe a 'Leadership' specialty... player who can help all other players out when in tough situations...

Ball Hog should also be called 'Melo Factor'

In fact, maybe you could call all of them 'Nba Player Factor'
eg: Clutch - Jordan Factor
Hockey - AC Green Factor
Ball Hog - Melo Factor
Late Bloomer - etc etc



This Post:
11
210044.3 in reply to 210044.2
Date: 2/12/2012 1:23:53 PM
Overall Posts Rated:
105105
I like the idea, and I also think that the clutch thing is a little different than the "Experience" one.
Bryant had been a better clutch player than most of any NBA players at a much younger age.

I will add another speciallity - "Show-off-er".
Meaning, a player that tens to create a lot of highlights, and by that tend to bring more audience to court.

Last edited by Pini פיני at 2/12/2012 1:24:48 PM

This Post:
00
210044.4 in reply to 210044.3
Date: 2/12/2012 8:01:58 PM
Overall Posts Rated:
766766
I will add another speciallity - "Show-off-er".


That can be called the 'Blake Griffin effect. '

I like it, brings a non-game time benefit to the whole thing. Nice thinking.








This Post:
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210044.5 in reply to 210044.4
Date: 2/13/2012 7:43:47 AM
Overall Posts Rated:
105105
Glad to hear that... :+)

Anyhow, what do you think about the difference between Clutch and Experience. Do you agree with what I've wrote?

This Post:
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210044.6 in reply to 210044.2
Date: 2/13/2012 8:09:51 AM
Overall Posts Rated:
959959
it think such specialities should bring always an disadvantage with it, since it get introduced late and the previous player generation oviously don't have it. Like late bloomer training slower at the beginning, clutch player playing a bit worse in the first 3 quarters etc.

Something like ballhog you can get by mixing the skills, which is at least for me enough.

naming then after NBA players, is imho misunderstanding* and could cause trouble with the rights of the players. So i would forget about that.

* with hearing melo, i think on bad defense and clutchness first. with Aj Green i don't get a picture and jordan is also famous for lot more.

This Post:
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210044.7 in reply to 210044.6
Date: 2/13/2012 9:08:27 AM
Overall Posts Rated:
766766
Yer i think i was just getting a bit excited about relating it back to players, doesnt have to be like that.

and i think how it would get rolled out would have to be managed, because of as you said, all current players don't have it.

unless you did a blanket 'random generation' and what you end up with is what you get. not the best i know, but an idea.

PS: AC Green is the nba's consecutive games record holder. Played like 7 seasons or something ridiculous like that without missing a game.

This Post:
00
210044.8 in reply to 210044.7
Date: 2/13/2012 10:27:23 AM
Overall Posts Rated:
105105
1) The name is not the point here.
It is just for having... a cool and familiar name... [and in addition, I guess BB cannot use it, w/o paying for that...]
I guess that this is not what we are really discussing here.

2) New players will have advantage [or disadvantage - for example choker?, and adding the cool name "Lebron"? :+)] ?
OK... What is the problem with that?
All can buy the new players... and all will draft them.

3) Another thing is whether this abilities should be hidden or not. I'm not sure whether I prefer them hidden or not.
I have a little favor for the hidden option.

Last edited by Pini פיני at 2/13/2012 10:28:45 AM

This Post:
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210044.9 in reply to 210044.8
Date: 2/13/2012 10:32:49 AM
Overall Posts Rated:
959959
1 and 2: it was meant to name the specialitys after players ;)

3: Is Lebron Michael really a cool or more decribing name, and would it then still be a hidden attribut when the player is called Benjamin " LeBron" Williams and every choker have the same name^^

This Post:
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210044.10 in reply to 210044.9
Date: 2/13/2012 1:40:52 PM
Overall Posts Rated:
105105
As said, I don't care about the naming...
I care about the feature.

The naming had been just for fooling around, of a sort...