I just noticed something disturbing in this match
(42855549). The roster for the Heroes of War only had four people on it. I have looked into the game schedules for this team and found that on more than one game, their roster has only had 5 players on it. Strangely, when you look at their roster on their team homepage, you see they have much more than just 4 or 5 players.
Of most importance though, in any basketball game in real life, you have a minimum number of players you must field or you forfeit the game. Clearly in the game I linked above, the team did not even have 5 players on the court. My PG position was being out scored by .... who.... no one. If you take the time to review the play by play, this phantom player was responsible for many plays in the game. What stats does this phantom player have? If I can get good results from phantom players, why don't I have just a team of three or 4 elite players and just let the phantoms fill in for me as I know they are not going to get injured or cost my team anything in my economy.
I suggest that we have a minimum of 8 or so players a team must have on the active roster for the game to not forfeit to the other team. Otherwise the team that is playing with a real roster is putting players at risk for injury and fatigue. The forfeit team players would gain no minutes for that game for the week, but the legit team should have the minutes given based on the rotation settings in the tactics.
If any game developers could chip in their thoughts on this issue, I would love to discuss the why, how and what can be done about this situation to prevent any advantages and frankly ridiculous situations.