I've read the news from the BB about tanking today. and the comment saying "We understand that tanking, and loosing on purposes, decreases fun for other managers, be it the opponent in the match or other league members".
I could not agree more. But beside "tanking" my point is, in a more general way, about teams fielding less than 5 players to start a game. Dropping to less than five players during the course of the game is a different issue.
Although when the game of Basketball was created in 1891, the number of players per team wasn't specified. From 1900 on, 5 player became standard. Since, it has become a cardinal rule of Basketball to field 5 players per team, both under FIBA and NBA rules.
BB is about professional Basketball teams, as indicated by the players salaries and TV rights. IRL, In any professional leagues a team fielding less than 5 players would be severely fined. And might be banned or demoted in case of repeats.
I think that the number of games in BB where at least one team doesn't field this minimum number of players is much too high. The game is very nice for those teams and more often than not the opposing team is more penalized or frustrated. In my opinion, that is the main point.
For me Basketball is a 5 vs 5 game. Playing vs team of 4 or less players is not fun at all, whether you re the opponent or whether it skew another game in your league. It distorts the result in many ways:
- The overall game score. Possibly changing the looser into a winner,And many times the point average.
- The player minutes, either because of the walkover, or in another way in case of forfeit.
- The statistics of the game. Statistics is important in Basketball, whether for the fun and challenge to have players amongst the highest ranked in your league. But in for game purpose it may also affect MVP elections, and merchandises.
Even for non-competitive games like scrimmage it can be a pain, if you expected a complete team, an unexpected walkover could jeopardize your minutes planning. Moreover it could be abused by « group play » in favor one team or another.
Most of the times the teams have more than 5 players available. Teams having less than 5 players for long duration is also a related, but slightly different, issue.
There are several reasons why teams field less than 5 players:
- By accident or unpredictable event in real life. Obviously most managers have more important things to do IRL.
- By laziness, due to the open nature of the game, not every managers share the same level of involvement in the game.
- Deliberately, either to preserve player from playing too much minutes, or for other so called "strategic" reasons.
The game allows you to prepare your roster in advance on the schedule page, well, at least for regular season games. And you can record a default team. It might not be optimal because of Game Shape or Injuries, but in many cases it would give better results than a team of less than 5 players.
Most of the time, you can purchase cheap scrubs on the transfer list, for 1k or 2k, to complete your team to 5.You may even fire them immediately after the game to avoid paying their salaries.
Some suggestion to make the managers more concerned about this issue :
- No TV rights for the week. I hardly understand how a team can gets TV rights, if it doesn't field the minimum 5 players.
- Automatically select a number of players from the team to complete the game roster. Either staring with the lower salaries, or randomly.
- It should also affect the Season Ticket Holders the Fans surveys, or the Merchandises.