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Suggestions > Adding ego to high level players

Adding ego to high level players

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This Post:
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223332.1
Date: 8/10/2012 5:46:09 AM
Overall Posts Rated:
105105
A player who just feets his division is less likely to perform egoistic action - not pass, not defend, or make an unsportmanship foul (for example).

Hence, any player which is about his league average should suffer from an higher percentage of chance for making this actions. As the player is better (compared to his division and team), the chance for that grows as well.

This Post:
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223332.2 in reply to 223332.1
Date: 8/10/2012 8:42:53 AM
Overall Posts Rated:
587587
How exactly do you picture this suggestion affecting the GE?

A better player means having higher individual skills, while more experience means generally better in-game decisions. So, what you seem to suggest is that a player with higher skills should take (from GE point of view) either a certain skill penalty or overall experience penalty. Effectively such a player thus acts as one having lower skills and/or experience. In addition, aggressiveness (a hidden attribute) would have a similar in-game change, where a player with higher skills would appear more aggressive than their actual hidden attribute suggests.

Basically this "ego effect" would thus move the GE effectiveness of quality players towards the mean in each league. The idea thus appears to be to make more expensive (but also better salary-optimized) players to have a reduced effectiveness. This punishes teams that are spending more than the average and/or that are better built/trained than average in each league. So, this is a rubber-band effect that better keeps teams with smaller financial and/or managerial resources in the game fighting for league title.

I guess this is one more "competitiveness problem" suggestion from you. Or is there more/something else to this suggestion that I may be missing at first look?

This Post:
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223332.3 in reply to 223332.2
Date: 8/10/2012 10:17:46 AM
Overall Posts Rated:
959959
if i understand he wanted to counter the bad decision with a higher chanche of converting those shot then today.

So he liked to be the engine a bit more Kobe like with one man shows i think, which aren't that hard to accomplish for the teams.

While even today good scorer have more offensiv actions, then worse offensiv players in the same team. But since they take also more difficult shot, the % isn't much better mostly. So the main result would be just more shot by them, if i understood him right.

This Post:
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223332.4 in reply to 223332.3
Date: 8/10/2012 10:46:01 AM
Overall Posts Rated:
587587
So the main result would be just more shot by them, if i understood him right.

Yes, more shots and turnovers by a good player. (In case where the player wrongly chooses not to pass. Here GE considers player's skills and experience to make the decision.) But also good players using less of their defensive and blocking skills. (In case where the player chooses not to play defense.) Or more fouling, etc. (Aggressiveness.) It is seen that the GE effect is to not use the player skills as is, but to pretend that some players are not as good as their skills and experience suggest.

As such, if such an effect and feature is desirable, I think it should be built on a set of player personalities and it shouldn't (entirely) be tied to player skills and relative level of competition. There may be some merit in having such a trait depend on the level of competition, though. But again, some player types could get selfish against weak opponents, while some player types could be selfish regardless of the level of competition. There would anyway be much work to balance it the right way, and some clear motivation is therefore required.

Last edited by GM-WallyOop at 8/10/2012 10:46:38 AM

This Post:
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223332.5 in reply to 223332.4
Date: 8/10/2012 10:49:25 AM
Overall Posts Rated:
959959
i even think that this is already there as a hidden attribute, not with special cases but in geral i could say good scorers usually take more shot and there seem to be player who shot more often or less then there ability let us suggest.

This Post:
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223332.6 in reply to 223332.1
Date: 8/10/2012 10:08:42 PM
Overall Posts Rated:
809809
so when steve nash plays for canada he wont pass?

when luol deng plays for GB he wont defend?

when gasol plays for spain he will play dirty?

totally ridiculous generalisation

gms this is more worthless pini spam please close

This Post:
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223332.7 in reply to 223332.6
Date: 8/13/2012 6:27:18 AM
Overall Posts Rated:
105105
When Kobe will play in his backyard, he will not put all his effort as if he was playing in the NBA.
He will try to do hard actions with less probability to succeed, and in general, he will not perform his full potential.

No one put the same effort regardless of the level of competition.
For each one it affect some or all of his ability.
Kobe does not tend to pass anyhow, so this kind of level will make him pass less.
He his much better, so he will probably will take harder shots (and miss them... as they are harder ones).

etc.

This Post:
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223332.8 in reply to 223332.7
Date: 8/13/2012 7:55:57 AM
Overall Posts Rated:
221221
I don't know how 5.6 asssists for a SG is not passing. So many people say he doesn't pass yet they only look at the times he doesn't never the time he does

This Post:
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223332.9 in reply to 223332.8
Date: 8/13/2012 7:57:54 AM
Overall Posts Rated:
105105
Compared to his role on his team, to the time the ball is in his hands and so on, he rarely pass the ball.

In any case, this thread is not the place for this discussion.

This Post:
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223332.10 in reply to 223332.9
Date: 8/13/2012 7:06:17 PM
Overall Posts Rated:
26142614
I don't like this suggestion. Especially considering how much many teams change throughout a season. It would make things very unpredictable and not as much fun due to more crazy things happening in my opinion.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
This Post:
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223332.11 in reply to 223332.10
Date: 8/14/2012 1:23:02 AM
Overall Posts Rated:
105105
Phil Jackson didn't like it either - dealing with egos like Jordan, Pipen and Rodman.
Or Kobe and Shaq (each one with an ego equal to the rest of the league).
Or Artest that from time to time likes to hit someone...

This is a BB-managing game.
This is not a BB-arcade game.
This is just one (realistic) skill (or an hidden skill) that should be part of the GE.