BuzzerBeater Forums

Suggestions > Promote/Demote Level of Staff

Promote/Demote Level of Staff

Set priority
Show messages by
From: Eagle
This Post:
22
228246.1
Date: 10/11/2012 3:55:23 AM
Overall Posts Rated:
8989
Just throwing ideas here.

It doesn't make much sense to me that, say, a level six trainer stays at level six forever. Is he a machine? He doesn't find ways to improve his skills? He doesn't get old so that he may not be as good as he used to?

My suggestion: how about the possibility of promoting or demoting, depending on the age, experience, and potential of the staff, just like a player? And of course, it takes much longer (longer than 33, right?)for a staff to drop at his skills.


Last edited by Eagle at 10/11/2012 3:59:43 AM

From: rcvaz

This Post:
00
228246.3 in reply to 228246.1
Date: 10/11/2012 11:39:41 AM
Overall Posts Rated:
172172
Manon is right. If you want to implement a different staff model, for instance with staff members having multiple skills, then increasing/decreasing those skills with time is reasonable. Right now they have single level, so that could lead to unpleasant situations. Imagine paying 500k for a "superior" level trainer, then a week later he drops to "advanced" :P . You already have the salary increases as a mechanism to renovate your staff.