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coach level

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229651.1
Date: 11/10/2012 1:44:39 PM
star4ever
RBBA
Overall Posts Rated:
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Hi

which is the difference in training speed between advanced coach and the others above him? I have now an advanced one and I was thinking if it is worth to change him for a better one. I might promote in Div III so to change the coach would be one of my future moves and I would like to know if I should proceed with this or I should remain with the same coach.

Thanks

This Post:
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229651.2 in reply to 229651.1
Date: 11/10/2012 1:55:04 PM
Overall Posts Rated:
7878
Given that your players do not seem to be progressing through training to their best ability with a level 4 trainer, i'd say you probably need to invest more time in understanding how to maximize your level 4 trainer before a level 5 trainer even enters the discussion. Based on salary alone on your 19 year olds, i am guessing that they haven't maximized their age 18 pops, or they simply started very low. so perhaps i am wrong and you are doing it right with less to work with.

If you feel like this was a putdown, i also am not maximize training, and would be wasting money if i were to go ahead and hire a better trainer. Getting some help training myself.

As far as the training speed, i'll let someone that knows that answer better than me answer.

Last edited by FuriousSK at 11/10/2012 1:55:33 PM

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229651.4 in reply to 229651.3
Date: 11/12/2012 3:58:18 AM
Overall Posts Rated:
112112
I don't want to go over all this again so I'll keep it short. I wasn't gonna post but I feel a responsibility after that ridiculous chart just above me.

Even an advanced trainer is too expensive for you. I recommend basic. The difference in speed is pretty small, I'd guess 5% to 15% (from basic to advanced, much less for your question). Going from basic to advanced will cost more than 100k+ per season and you won't be able to make this up in added value in training until you are much more experienced at developing players.

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229651.5 in reply to 229651.3
Date: 11/12/2012 2:28:12 PM
Overall Posts Rated:
269269
No way ¡¡¡

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229651.6 in reply to 229651.1
Date: 11/14/2012 12:21:04 AM
Overall Posts Rated:
498498
To answer your basic question...

Based on the data from the BB Training Project, a Superior trainer would give you 6% more training and an Exceptional trainer would give you about 10% more training. If you want to talk "pops," a decent estimate would be almost 1 more pop per player per season per level of trainer (assuming you're doing single-position training). But the data that has been collected thus far on this subject is quite noisy, so take that with a grain of salt. So, it's a big investment for a small advantage. But it you use it well, it can be worth it.

I say if you think that sounds like it's worth it to you, go for it. If not, stick with what you got. It'll be sufficient for a long time.

And when you buy staff, my advice is to buy higher salary guys that you can pick up for less than $10k in signing bonus. And then turn them over pretty frequently. Usually you end up with lower over-all costs that way, no matter what level trainer you go with.

Last edited by rhyminsimon at 11/14/2012 12:23:06 AM

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
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229651.7 in reply to 229651.6
Date: 11/14/2012 5:08:52 AM
Overall Posts Rated:
112112
Based on the data from the BB Training Project, a Superior trainer would give you 6% more training and an Exceptional trainer would give you about 10% more training.


Cool info from the training project, I didn't realize that data was available. Can you post relative speeds for the lower level trainers or point me to where I can view it myself?

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229651.8 in reply to 229651.7
Date: 11/14/2012 2:19:35 PM
Overall Posts Rated:
498498
The data was posted earlier, but isn't posted on the site anymore because the calculations it took were too extensive for the free server. And the data were too noisy for all the levels besides 4, 5 & 6 to get useful/reliable data out of it anyway. So unfortunately I can't provide any of what you're asking for. However, if you project those differences out (that's my guess for how it works) you get something like 14 pops for a lvl7, 13 for a lvl 6 and so on until 8 for a minimal trainer. So the effectiveness grows linearly while the cost grows exponentially.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
This Post:
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229651.9 in reply to 229651.7
Date: 11/14/2012 2:19:36 PM
Overall Posts Rated:
498498
The data was posted earlier, but isn't posted on the site anymore because the calculations it took were too extensive for the free server. I only have the info because I bugged wozzvt for it when I made my training simulator. And the data were too noisy for all the levels besides 4, 5 & 6 to get useful/reliable data out of it anyway. So unfortunately I can't provide any of what you're asking for. However, if you project those differences out (that's my guess for how it works) you get something like 14 pops for a lvl7, 13 for a lvl 6 and so on until 8 for a minimal trainer. So the effectiveness grows linearly while the cost grows exponentially.

Last edited by rhyminsimon at 11/14/2012 2:21:50 PM

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
This Post:
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229651.10 in reply to 229651.9
Date: 11/14/2012 2:38:09 PM
Overall Posts Rated:
255255
I've always had one question about training... looks like a good thread to ask.

Does the level of an individual skill have anything to do with the training time necessary to gain an increase? For example, if I'm single position training an 18 year old 6'2" player in OD, will "inept to mediocre" take less training time than "wondrous to marvelous"? Or, do they take the same?

I also understand that the relative skills around the main stat also play a part in how quickly you can get pops. I'm just wondering if all other variables are stripped down, is the time between stats the same?

Last edited by ToddPowers at 11/14/2012 2:39:04 PM

This Post:
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229651.11 in reply to 229651.10
Date: 11/14/2012 5:23:01 PM
Overall Posts Rated:
498498
There is no direct relationship between how long a skill takes to train and the current level of the skill.

There are a 2 things that usually make higher level pops indirectly take longer: 1) players that get those pops are likely older and so training is slower, 2) the elastically related skill(s) is more likely to be lower than the skill you're training, making training slower.

But, yes, with everything else stripped out a 20yo 6'4" player will take the same time to pop from 4 to 5 as from 14-15.

Join the official USA offsite forum for helper tools, camaraderie and advice! (http://s3.zetaboards.com/BuzzerBeater_USA_NT/index/) – Builder of the Training Simulator: (229484.1) – Former host of the Golden Clam Invitational (http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)