Thanks Wally, that does explain why the game is calculated - but now im wondering if this should be the case as well. Seems a bit illogical to me.
Say you set a normal 10-man lineup, with each backup being the same as reserve.
2 minutes into the game, the starting PG gets injured.
At the end of the game, he still ends with 36 mins (36? Or is it 40? i cant remember)... that number... of minutes for the game. yet was injured 2 mins in. (Is this true?!?! Would this actually happen? I assume so).
Or reverse the situation - In the game caluclation, the backup PG gets injured after player 20 mins in the game, yet ends up with 12 minutes allocated for that game. How can that be?
So the game is run to calculate injuries, but no statistics are used, no weekly minutes (from the game) are used and all else is pre-determined.
If ur going to allocate a player training minutes, without them having to actually play those mnutes, then why play the game at all?
In real life, what would happen is that the other team would forfiet and no game would be played - therefore no injuries, BUT also no minutes - I realise that a calulation is requied to allocate minutes in this game for training... but at the moment its just a calculation that does not require the game to be run... so just take out injuries from WO and dont run the game. hey presto :)