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This Post:
11
236489.1
Date: 2/24/2013 5:50:56 PM
Overall Posts Rated:
126126
How about instead of placing a team in a league with people relatively geologically close to them, it tries to place teams in divisions with users that have similar activity levels....

Less annoying with teams going bot, and less annoying with having no one talking in your league forum but you go over to next league forum and see that it's blowing up, unless of course that's how you prefer to roll

This Post:
11
236489.2 in reply to 236489.1
Date: 2/25/2013 10:49:52 AM
Overall Posts Rated:
32293229
How about instead of placing a team in a league with people relatively geologically close to them, it tries to place teams in divisions with users that have similar activity levels....


I've been advocating to be placed in a Paleolithic league for eons. ;)

(Hey, I could have just said you meant geographically, but I figured I should at least try to let you get a laugh out of it.)

The difficulty with the suggestion though is how do you predict a new user's activity level to put them in a "similar" league?

This Post:
00
236489.3 in reply to 236489.2
Date: 2/25/2013 11:00:01 AM
Overall Posts Rated:
126126
Well played.
Geographically.

As to part 2. 1st season nothing you can do, 2nd season a re-allocation or re-location based on the activity, I am not a programmer so I don't know if this would be too strenuous to incorporate into the per-existing algorithm for team placements in off-season processing.

Ummmm..... As a compromise if that is so.... Maybe an option that costs $ to change leagues to a random other league in your division...? Not even RL money but like BB money.


Edit: I hate autocorrect with a passion....

Last edited by LBJisaCancer at 2/25/2013 11:01:24 AM

This Post:
44
236489.4 in reply to 236489.3
Date: 2/25/2013 2:47:35 PM
Overall Posts Rated:
3333
if you put ppl in leagues based on activity the best option to promote into the top leagues would be to pretend to be inactive :D

This Post:
00
236489.5 in reply to 236489.4
Date: 3/1/2013 5:57:43 PM
Overall Posts Rated:
111111
if you put ppl in leagues based on activity the best option to promote into the top leagues would be to pretend to be inactive


I disagree... Activity is easily track able form a programming standpoint based on number of log ins and duration active when logged in.
You can't fake that. So what... You're going to have multiple teams remain "highly competitive" logging in once a week to set training and lineups? Good luck with that for a short cut because you can't hack it on your own merits...

This Post:
11
236489.6 in reply to 236489.5
Date: 3/1/2013 6:31:12 PM
Overall Posts Rated:
14651465
Why should all the most active and best managers have to fight eachother for promotion while those that log in once a month get an easy time against bots? Horrible idea.

This Post:
00
236489.7 in reply to 236489.6
Date: 3/1/2013 9:40:15 PM
Overall Posts Rated:
126126
Why should all the most active and best managers have to fight eachother for promotion while those that log in once a month get an easy time against bots? Horrible idea.



I don't know if this is the most misguided comment I've seen or misinformed...

How many slightly active managers do you know that are managing at the top levels? Is it the slightly active managers that buy a bunch of vets that promote out of the lower divisions first? Or is it the people who sign on continuously, get training help, hit TL hard, talk to other managers, etc etc. People like "Tough" we'll say. That promote and succeed first?

"fight each other for promotion"

Well.... what's the point of promoting to the highest level leagues then? All you do there is fight each other for top spot, or for a B3 spot, or to not relegate to the D.II division!

The whole point of Buzzer beater is to manage and play your team against other managers... (which i consider to be ACTIVE people, not bots, half-bots, or teams yet to bot) Against ACTIVE managers, for the right to be "the best team in the world".

Maybe I have the whole idea of buzzerbeater wrong? maybe the whole point of buzzer beater, is for me to play against bots left and right until I am in the top division? is that the point? To have an easy time against bots until my team is established? Then get worked around and relegate when going up against REAL COMPETITION, which I wouldn't be used to because beating up the half-active at best leagues doesn't teach you how to properly prepare your lineup, change strategies, manage gameshape effectively, plan depth so injuries don't decimate playoff chances, etc.


Like I know I'm essentially yelling at you over this, but this was a frustrating comment to read. Why even play the game if the point is not to play against the best managers and see who is the best?

This Post:
22
236489.8 in reply to 236489.7
Date: 3/2/2013 4:53:56 AM
Overall Posts Rated:
14651465
You are kidding right? I can't see the smiley face but I know this whole post must be a joke.

Slightly active managers constantly get lucky and promote. Sign up, do bugger all, come last, draft a $2,000,000 rookie, sell him and go up two divisions while having no clue what you are doing. Obviously most do not. The other thing you say is also true, the slightly active managers buy a bunch of 34 year old players with massive salaries, win their division (although sometimes go bankrupt first) then find them in a division with players that have a clue and do get slaughtered, go bankrupt finally and quit.

No you don't have the idea of buzzerbeater wrong but the idea of putting all the most active managers together in division IV.1 so only one of them can promote per season and most give up before they can promote while those in IV.64 can buy one random old guy and promote is atrocious. Then the one guy that finally gets out of IV.1 goes to III.1 where they will be stuck forever while the once a week guy goes to III.16 for another easy time. Madness.

Of course the idea is to eventually get the best managers to compete, once they are at the upperlevels. But while they are still working their way up creating an artificial log jam of the most active and passionate managers is purely negative for the game.

Come on admit it, it was a big joke right?

This Post:
00
236489.9 in reply to 236489.8
Date: 3/2/2013 12:37:47 PM
Overall Posts Rated:
126126


No you don't have the idea of buzzerbeater wrong but the idea of putting all the most active managers together in division IV.1 so only one of them can promote per season and most give up before they can promote while those in IV.64 can buy one random old guy and promote is atrocious. Then the one guy that finally gets out of IV.1 goes to III.1 where they will be stuck forever while the once a week guy goes to III.16 for another easy time. Madness.

Of course the idea is to eventually get the best managers to compete, once they are at the upperlevels. But while they are still working their way up creating an artificial log jam of the most active and passionate managers is purely negative for the game.

Come on admit it, it was a big joke right?



well... for one, with it being organized this way...
unless there's an "odd man out" situation, a manager who logs in periodically, would not be placed into a bot league where nobody signs in period. This can be used to determine active users. You can eliminate extra leagues, which will save server space.

secondly, I haven't seen any slightly active manager get lucky and promote, but thats only looking at the league I was in, tough was in, Cometahalley, Kobey, and 5 or 6 other managers whom were around my start time, that were in d.v and active on the boards and chat.

In the Year I have been here almost, I have yet to be in a league that had any real activity at all.... THIS IS FREAKING BORING, then I have to go out of my way to type bb-mails left and right, just to have conversations and such with other managers. I have sent out 50 friend referrals to BB... Obviously, none of them have responded, and just toss it as spam mail, or maybe they tour, see the lack of active participation, and peace out. Because I know that my fantasy football league's forums, are more active than my league forums in BB have been. Think about that for a second.... Fantasy Football... where you literally sign in once a week, set your lineup, check FA, and leave. Has more activity than buzzer Beater, where you have games on tuesday, thursday and saturday, my pl games on friday, a scrimmage/cup game, where if scrimmage you need to log in in specific time frames to organize. The training on friday. You have to check in after each game and make sure your trainees got the proper minutes.

Come on, if I have to sign in 5-6-10 times a week every week for here... it'd be atleast nice to be able to talk to people while doing all this. Smack talking, talking training, talking U21 stuff, talking NT stuff, talking scouting, talking merchandise, talking arena. Talking about team philosophies. defenses, why their 2-3 doesn't work but mine does, etc. I would rather be able to do that in the league forum, which is navigateable, rather than on the main forums here, which need an overhaul.

I believe that the so called logjam of active and passionate managers to compete is a positive thing. Builds friendships, builds rivalries, makes the gameplay more fun. Scouting also would be "less of a crap shoot" if all the managers are active. because then you won't have the random teams drafting players by player # order, which is randomized per person anyways. Say you draft 12th... and you found a 5/3 A- 18 year old. At pick 12, seems like a solid guy... then oops, a non-active person takes him first because he was their player #1. and at the 1st pick overall, that's a wasted pick. Now you at 12th, are picking the 2nd guy on your list, who realistically, was a 2nd-3rd round pick caliber player anyways, unless your scouting did a great job and you found a 4/3 B- player, but wait. A team at 10 that was active, just went bot, and he was player #4 on his, but 1 2 and 3 for him, were already drafted between active people and the other bottish teams. Now you're screwed again.

This is not just a Large nation problem, I hear Wolph complaining all the time about the lack of this in Japan (a micronation

This Post:
11
236489.10 in reply to 236489.8
Date: 3/2/2013 12:38:29 PM
Overall Posts Rated:
126126
This is not just a Large nation problem, I hear Wolph complaining all the time about the lack of this in Japan (a micronation here).

And you can't see the :-) because there wasn't one :-P

This Post:
11
236489.11 in reply to 236489.9
Date: 3/3/2013 4:19:57 AM
Overall Posts Rated:
14651465
This is exactly the problem they had in Japan I remember reading that Japan had this exact problem because all the active managers were in division II.1 and whatever half asleep noob wandered into II.2-4 won it easily.

So sorry that you are in boring leagues but that is a bit of pot luck. In Australia I know that the ABBL and all division II forums are very active. In division III or IV it is a bit of pot luck but it only takes two talkers and others will start to join in.

The other thing is to join an active and non-random private league. My PL has been very quiet this season but we have somewhere between 10-20,000 posts in total, that should be enough to satisfy anyone. Weekly ladders, MVP voting, game writeups, tipping competition, all star teams and just a mountain of arguments about anything. Don't believe me just take a look at the Australian IV.7 league forums (where several of us started).

Another excellent way to get involved is to help out with a national team. You could try with Team USA and if not there are dozens of small nations that would love some help. I know when I coached India and Bolivia I was always very keen for some helpers.