8/7/7/8/7/8 2/1/7/2 4/2
NT Chances: 0 because of Potential
U21 Chances: marginal at best in my estimation
Chances of him being a good player for you: Likely to be a good PG, unlikely at all other locations.
Pros: No remaining weak points amongst guard attributes that require fixing. Guard height, 7 potential is good for a D.II caliber starter if trained well.
Cons: the worst secondary for a guard is the highest. the IS and ID will reduce any shot that he can defend inside players to near zero while reducing his ability to shoot inside shots to about as low. Some people would also point to low SB and say he's not worthy, but SB is far less important that IS/ID imho. Handling will cause some salary issues at the end of his build.
If you want to train him as a PG: because of his relatively speaking potential, the importance of speed in training is diminished. 7 potential in the grand scheme of things is not low, but when looking to 'cap' a player, you wont have any troubles capping him by the end of his development should you choose to do so. I would probably get Passing up pretty fast to a 12 or 13. It will allow you to see where you sit on the Handling by the end of that training. at 12, the increase that HA causes PA to spike salary is low. I would then move to increase his OD to about the same level, and re-evaluate again. If you want to increase his JS at any point down the road, i would suggest training JS @ SF/PF rather than PG/SG or SG/SF. It will A) spike IS higher and make it to inept or so by the end of the work and B) has ZERO direct training of HA (PG/SG and SG/SF have about the same estimated training amount, which is a tenth or less depending on what age it occurs). I think a build of 12/8/14/13/12/15 or 12/8/16/13/12/14 would be about as optimal as you could make him (the lower end of his projected cap).
If i were you: I would likely look to sell him and find a player who even at a cost of some attributes in primaries has secondaries better constructed and lower initial handling.