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TIE game?

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246838.1
Date: 8/27/2013 11:33:47 AM
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i know tie game means that there is no winner nor loser but is that even possible here? i'm sorry i'm new here and i couldn't understand the meaning of "TIE game" to make enthusiasm better.

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246838.2 in reply to 246838.1
Date: 8/27/2013 11:39:46 AM
Overall Posts Rated:
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i know tie game means that there is no winner nor loser but is that even possible here? i'm sorry i'm new here and i couldn't understand the meaning of "TIE game" to make enthusiasm better.


TIE = "Take It Easy" (as opposed to "Normal" or "Crunch Time")

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246838.4 in reply to 246838.3
Date: 8/28/2013 1:50:00 PM
Overall Posts Rated:
1313
Somewhat related / slight tangent to the original question:
If a game ends in a draw, how is the winner decided?

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246838.5 in reply to 246838.4
Date: 8/28/2013 2:13:00 PM
Overall Posts Rated:
32293229
Somewhat related / slight tangent to the original question:
If a game ends in a draw, how is the winner decided?


A five minute overtime period. And then if the scores are still level after that five minutes, they play additional five minute overtime periods until one team leads after the end of an OT period.

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246838.6 in reply to 246838.5
Date: 8/28/2013 2:15:59 PM
Overall Posts Rated:
1313
Infinitely?

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246838.7 in reply to 246838.6
Date: 8/28/2013 2:35:29 PM
Overall Posts Rated:
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Infinitely?


In theory. I certainly haven't seen anything to indicate otherwise - unlike HT's "coin flip" after what was it, 22 rounds of penalties (or did they shift that to lower team ID at some point?). One thing that helps cause a differentiation is that the fouls from the fourth quarter and previous OTs carry over, so teams are more likely to already be in the bonus, and one thing that stretches out the games occasionally is that the teams get an additional timeout added to their total each OT. Not that they usually use all of them, thank goodness. The world record thread has a couple of 9 OT games - (15387332) and (19699445)

This Post:
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246838.8 in reply to 246838.7
Date: 8/28/2013 2:51:46 PM
Overall Posts Rated:
1313
Thanks, hrudey.

9 additional overtimes? Yikes, I guess stamina must come into play by then!

unlike HT's "coin flip" after what was it, 22 rounds of penalties (or did they shift that to lower team ID at some point?).

Official answer is "coin flip". I've got no idea what the reality is! :)
I like the sound of additional 5 minute overtimes, sounds like a fair way to split evenly matched teams. I guess it wouldn't work very well in a low scoring game like soccer (and definitely wouldn't in a match simulation as abstract/simplistic as HT!).

One thing that helps cause a differentiation is that the fouls from the fourth quarter and previous OTs carry over, so teams are more likely to already be in the bonus,...

Ok, another tangential noob question: what do the foul / bonus indicators in the match viewer mean?

This Post:
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246838.9 in reply to 246838.8
Date: 8/28/2013 2:59:33 PM
Overall Posts Rated:
32293229
Thanks, hrudey.

9 additional overtimes? Yikes, I guess stamina must come into play by then!

unlike HT's "coin flip" after what was it, 22 rounds of penalties (or did they shift that to lower team ID at some point?).

Official answer is "coin flip". I've got no idea what the reality is!
I like the sound of additional 5 minute overtimes, sounds like a fair way to split evenly matched teams. I guess it wouldn't work very well in a low scoring game like soccer (and definitely wouldn't in a match simulation as abstract/simplistic as HT!).

One thing that helps cause a differentiation is that the fouls from the fourth quarter and previous OTs carry over, so teams are more likely to already be in the bonus,...

Ok, another tangential noob question: what do the foul / bonus indicators in the match viewer mean?


If we were playing, and my team commits four personal fouls in a quarter (or 4th quarter plus all overtimes), your bonus light would come on. From that point forward, if my team commits a foul (other than an offensive foul), the player fouled will get two free throws. While a team is not in the bonus situation, only shooting fouls cause FTs (normally two FTs for a regular shot, three for a three point foul, and one if the basket was made and a foul occurred).

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246838.10 in reply to 246838.8
Date: 8/30/2013 9:05:04 AM
Overall Posts Rated:
8585
Are you trolling dude. Looking at your roster and results I don't see how you can't be.

This Post:
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246838.11 in reply to 246838.10
Date: 8/30/2013 1:04:21 PM
Overall Posts Rated:
1313
I'm not trolling (would be a pretty weird way to troll, no?).
I've learnt a wee bit about what skills are useful on different types of player, but I don't honestly know very much about how the matches are actually calculated.