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Enough JS/JR for R&G

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From: rigno
This Post:
00
254520.1
Date: 1/24/2014 7:20:40 AM
Sea Urchins
II.3
Overall Posts Rated:
5656
Hi!

I'll have good results if I play R&G with this three guys?

P: 14/10
G: 15/12
SF: 14/10

It's enough or +1 in JR (and maybe +1 in JS too) for all of them is better?

These levels are good or too much for Motion, Princeton or Iso?

From: oxygenum

This Post:
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254520.2 in reply to 254520.1
Date: 1/24/2014 9:48:17 AM
Overall Posts Rated:
8989
In forth ligue i think there are very good :-). I suppose use this 15/12 on sf and 14/10 on sg and change these players in defense. Look at my last match in cup, my sf has 8/10 in 3 pts shots and i have a lot worse team than my opponent :-) and i use rng of course

From: rigno

This Post:
00
254520.3 in reply to 254520.2
Date: 1/24/2014 10:15:04 AM
Sea Urchins
II.3
Overall Posts Rated:
5656
I hope they will be good in III too :D

For real, I use the 15/12 as SG but it's a great idea use the best scorer against not-the-best defender. Is this?

I can imagine that one more level in JR is better but I don't know if, and probably this is my real question, another level of JR is too much in other tactics like Motion or Princeton or Outside Isolation.
So I can save 7-8k and build them up in others skills like driving.

This Post:
11
254520.4 in reply to 254520.1
Date: 1/24/2014 12:59:14 PM
Overall Posts Rated:
219219
my friend just had 13/14 guy league mvp last year at div 3 so you can do it. and my league mate last year had mvp too at 15/14. both shooter 3pt above 110ppp so i think yours should do atleast average offensively

Last edited by Gajus Julijus Cezaris at 1/24/2014 12:59:46 PM

This Post:
11
254520.5 in reply to 254520.1
Date: 1/24/2014 4:30:24 PM
Overall Posts Rated:
9191
Those levels are great for D IV and pretty good for D III. Those should also be good for Motion, Princeton, etc. The hard part is going to be stopping players from 3-2-ing or 1-3-1-ing you every game. Either way, you should still be a good outside team at your level.

Also, for the slower offenses, passing becomes important, especially on your bigs. Some JS and JR wouldn't hurt either (but probably doesn't need to be more than 6 or 7 for D IV). I would recommend at least 8 or 9 passing on you SG and SF and 10+ on our PG (even more in D III). In slower offenses, it becomes more important to find open shots and passing will help you find them.

This Post:
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254520.6 in reply to 254520.4
Date: 1/24/2014 5:24:52 PM
Sea Urchins
II.3
Overall Posts Rated:
5656
So in the next live-game I wanna hear (or better, read) "the crowd chants 'M V P, M V P" :D

This Post:
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254520.7 in reply to 254520.5
Date: 1/24/2014 5:33:37 PM
Sea Urchins
II.3
Overall Posts Rated:
5656
My future PF is 7/8 in JS/JR and I have a good level of PA in all my players. My PG is 14, SG (the guy with 15/12 in JS/JR) is 13, 9 for the SF and another PG is 11. Maybe they are ok. Maybe. :D

Thanks!