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Training: Price?

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268940.1
Date: 4/21/2015 12:22:11 AM
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A few months ago I was on the forums and saw a post were a manager was saying that OD is one of the most expensive skills to train, and how it should be trained first if your thinking about training it at all.

I know that as you train a skill it gets more expensive as you continue to get pops. So I was wondering how you guys rank which skill is the most expensive to least for their respective trainee type (guards, bigs)? A list would be a great

I also hear about how some managers train their trainee a type of way to keep them salary-efficient, how do you exactly do that? I think I have one of the worst salary-efficient player in my league, but then again I was training for his U21 team (pump, pump, pump those primaries!)

I hope you guys won't mind my countless questions that are to come pertaining to this potential future discussion ;)

Last edited by iPrestige at 4/21/2015 12:22:43 AM

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268940.2 in reply to 268940.1
Date: 4/21/2015 1:17:38 AM
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A few months ago I was on the forums and saw a post were a manager was saying that OD is one of the most expensive skills to train, and how it should be trained first if your thinking about training it at all.


OD is actually one of the cheaper skills, and since it is so effective, people like to load up on it. Whether or not it should be trained first depends on the situation. For example, if I draft a guard with 7 OD and 4 PA, I'm gonna train PA first. If he has 5's and 6's on his guard skills, I would go with OD.

I know that as you train a skill it gets more expensive as you continue to get pops. So I was wondering how you guys rank which skill is the most expensive to least for their respective trainee type (guards, bigs)?


This is partially my opinion and partially fact.

Guards: PA> HA (for PGs)> JS> JR> DR> OD
Bigs: REB> IS> ID> JS (for PFs with high JS)> SB

I also hear about how some managers train their trainee a type of way to keep them salary-efficient, how do you exactly do that? I think I have one of the worst salary-efficient player in my league, but then again I was training for his U21 team (pump, pump, pump those primaries!)


For bigs, you can train their guard skills (especially OD and PA). Having decent HA also helps, and DR is a nice bonus. JS is also a nice mismatch against bigs with low OD, but can get expensive for PFs. Concerning guards, you can make sure that you don't train too much JS, JR, HA (after 15 HA, what you get out of it isn't worth the cost) and PA (for PGs). High JS and JR can make a guard's salary spike quickly, especially if they are SGs.

As you advance through the ranks, your players will need to have fewer weakness/more strengths than your opponent. It doesn't do your team much good if your big has high IS/ID/REB, but low OD/HA/PA. That is just an overpaid turnover machine. It also doesn't help if your guard has high JS/JR, but low PA. When they get stuck with the ball, they'll only jack up bad shots. Add low HA/DR to said player, and they will wreck your team's flow.

Hope this helped you to understand some things better.

Last edited by Big Dogs at 4/21/2015 1:19:28 AM

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268940.3 in reply to 268940.1
Date: 4/21/2015 3:05:35 AM
Woodbridge Wreckers
DBA Pro A
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I suggest to visit the site www.buzzer-manager.com and use the salary calculator there to play around with it to find out the impact of each pop on each skill on salary and potential usage. It's pretty tough to explain consisely in text, as all 5 positions have different salary formulas. For example, for a PG, Handling greatly increases salary but it doesn't for a SG, up until the point where it's high enough for him to become a PG.

To train a player salary efficient is to try to balance him on the edge of a position switch, so you know you're not paying too much for a certain skill. If you have a SG, you can train passing for almost free until a certain point. You can use the salary calculator to find that point; just set JS/JR/OD/HA/DR to 15 and PA to 7, and make it 1 higher and check when he becomes a PG. That's the sweet spot for salary efficiency.

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268940.4 in reply to 268940.3
Date: 4/21/2015 8:50:33 AM
Overall Posts Rated:
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Man this info is golden. I wish I had this info back when I first started. I have some really tough decisions to make this coming first-part of the season.

Also why set primary guard skills (for example) to 15 to determine when PA for guards aren't worth it anymore? I would assume because training past 15 would not be worth the money you'd have to pay for that pop.

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268940.5 in reply to 268940.4
Date: 4/21/2015 10:39:59 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
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In my case 15 is just an example. It's hard to say when it's not "worth it" to train a skill further, because it depends on many factors. It can be that it becomes to expensive salary wise, but that depends on what league you're in because in higher leagues you can afford higher salary. It could be not worth it to train 1 skill because another skill would need it more, but that depends on your player.

Generally speaking, you can train any primary skill to 15 and it will be helpful as long as you do it balanced with the other main skills (they are around 15 too). Then you need to think about secondary skills to, I like mine to be at least half the level of the primary skills. Beyond that, you need to think about what you want for your player before you train it higher. For guards, OD can be higher as it's a very effective skill. If you want to run an outside offense, you can increase JR beyond that.

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268940.6 in reply to 268940.5
Date: 4/21/2015 3:10:58 PM
Overall Posts Rated:
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Ok, I understand where your coming from. I'm kinda pissed at my self for not using the forums a bit more!

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268940.7 in reply to 268940.1
Date: 4/23/2015 2:16:05 AM
Overall Posts Rated:
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OD is v cheap like the others were saying. This is my bruh:



Pretty salary efficient for what he does, If I do say so myself.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
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268940.9 in reply to 268940.8
Date: 4/23/2015 1:18:23 PM
Overall Posts Rated:
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Yeah, I'm hoping it doesnt jump too high. I think he started this season with 17 OD. He has mainly gotten 1v1 and Passing since I picked him up. Ill repost just for you when the new season starts. ;)

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
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268940.11 in reply to 268940.8
Date: 4/28/2015 10:07:08 PM
Overall Posts Rated:
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Not too bad at all!


Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs