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Training out of position

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This Post:
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283881.1
Date: 12/11/2016 4:25:33 AM
Overall Posts Rated:
197197
A few seasons ago, BB introduced the possibilty of training out of position (with penalties). Does anyone here actuallly train out of position? I have the impression this is a very nice feature but the penalties are still too harsh. Training is already slow when 100%, considering training at a 70-80 rate makes it almost impossible. I remember that when firstly introduced, the penalties where 80-70-60-50 then they were tweaked to 90-80-70-60. 90% is somewhat acceptable (albeit it means that if you have a lvl 5 trainer and trains at 90% it works more or less as if you had a lvl 3 trainer). 80% and below are for masochists or for those very few ones who already have an almost finished player and just need some extra polishing.

So, unless many of you say you train out of position even with the penalties, I'd like to ask BB to tweak considerably those numbers to something like 96-92-88-84 or even 97-94-91-88. Seriously, who's going to train OD on their 208cm PF playing them as PFs if they are going to get 30% training subtracted from the already small training due to the height?

Last edited by LA-Bernspin at 12/11/2016 5:46:02 AM

This Post:
1212
283881.2 in reply to 283881.1
Date: 12/11/2016 6:38:18 AM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
I've never trained outside of the normal training positions and I never would. I'm an u21 coach and I would never recommend it to anyone. In fact, I'd advise against it. Its yet another example of the BBs trying to find a middle ground and ending up nowhere.

You should be able to train any player in any position. Or at the very least expand the positions so that you have more options.

By that I mean allowing outside shooting to be trained at the SF position. OD trained at PG, SG or SF. Likewise ID trained at SF, PF or C. Passing at all positions. Things like that.

This Post:
99
283881.3 in reply to 283881.2
Date: 12/11/2016 12:48:14 PM
Overall Posts Rated:
16031603
Its yet another example of the BBs trying to find a middle ground and ending up nowhere.


That sums up so many issues I have with how the game is managed.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
283881.5 in reply to 283881.4
Date: 12/14/2016 12:29:08 PM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
I have no idea why theyve never changed the training by position minutes played in after all these seasons..have they ever said why?

Apart from the fact that they like to force decision on managers, in this case making it difficult to train and compete (hard to train a C at PG and win) I can't think of anything they've said about it.

I'm yet to completely understand the desire to make it so difficult to train and compete that it is not difficult, its next to impossible. If you were training three players and could play them in their natural position (eg, training ID on a PG in his own position) it would still be difficult to compete at a high level, so even then I don't understand the need for training out of position.

This Post:
00
283881.7 in reply to 283881.6
Date: 12/14/2016 9:47:44 PM
Delaware 87ers
II.3
Overall Posts Rated:
308308
Increased prices for high potential young players would definitely be a side effect of easier training. MVP, HOF and ATG potential players would go for big bucks.

However, Allstar, PAS and Superstar players would go for less which would balance things out.

From: LooKA

This Post:
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283881.8 in reply to 283881.7
Date: 12/14/2016 11:07:21 PM
Overall Posts Rated:
338338
and now they arent going for big bucks? lol
croatian 18 y/o MVP went for 8M so...

This Post:
00
283881.9 in reply to 283881.2
Date: 12/15/2016 9:16:08 AM
Overall Posts Rated:
925925
Or at the very least expand the positions so that you have more options.

By that I mean allowing outside shooting to be trained at the SF position. OD trained at PG, SG or SF. Likewise ID trained at SF, PF or C. Passing at all positions. Things like that.


I discussed an idea with wolph several seasons ago. The idea was similar to yours:

I. Every Skill can be trained at 3 Positions.
II. You can only train 3 Players per Week.
III. Those Players have to Play 48+ minutes at a Position


This way you dont have to play your trainees in league games if you don't want to (you might want to play them to gain experience or to save money on your meams payroll)
You only have to play them "not-far-out-of-position" in order to train
and you can use them as backups at their natural Position and watch them grow.

A big objection however would be that you would have no disadvantaged in training if you are a first Division Coach compared to a newcomer.

This Post:
00
283881.10 in reply to 283881.9
Date: 12/15/2016 12:36:22 PM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
I discussed an idea with wolph several seasons ago. The idea was similar to yours

I think I remember it, though Wolph made many suggestions about training, most of them sensible enough.

A big objection however would be that you would have no disadvantaged in training if you are a first Division Coach compared to a newcomer.

In most first divisions your trainee is going to be against a better player. Certainly if I play even a $12k salaried PG in a first division game I'm disadvantaged. Though I would agree not as much as if I play him at C.

This Post:
00
283881.11 in reply to 283881.6
Date: 12/15/2016 3:24:05 PM
Overall Posts Rated:
16031603
If training was easier, top rookies (and even mediocre ones, as long as their potential is high enough) fresh from draft would sell for even more than now. Much more. Talking about inflation...

Anyway, in my opinion it is not THAT hard to train, or even train & compete. But it helps if your trainees are not of the same age - if, for instance, you have 25, 22 (league games) and 19 yo (cup/scrimmage) trainees, it doesn't affect your competitive abilities too much, as long as you train well. When you finish the oldest (at 28), you add a new one and so on.

Oh well, just a thought


You still have to grind a player for 48 minutes, not using a backup will lower the quality of the production.

Training system is and always has been stupid.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular