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Suggestions > Training spot

Training spot

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From: ghunter
This Post:
11
284507.1
Date: 1/19/2017 9:12:33 AM
Overall Posts Rated:
207207
How about having a spot on the training page where you can select a player to automatically receive minutes for what you are training. The minutes would count towards game shape which would stop people using it for starters as it will effect game shape.

This will help give a chance to train an extra player and hopefully increase the supply of decent players and give a bit extra value to lower potential players.

The effectiveness of the training could be lessened so the impact on the game is not too severe.

From: HDryan

This Post:
00
284507.2 in reply to 284507.1
Date: 1/21/2017 9:10:37 AM
Overall Posts Rated:
66
How about having a spot on the training page where you can select a player to automatically receive minutes for what you are training. The minutes would count towards game shape which would stop people using it for starters as it will effect game shape.


Did not quite get your first point, but i think it is a good idea. When we dismantle the training practices, the training or the game do not support each other. Unless player has developed the skill from this area, it is basically grinding of hoping to it to occur on this certain area. This system is getting horribly old, and new games with the group-skill mentality and form based training are getting more popular (PowerPlayManager baskketball games training system, Mybasketteam's training system).
And it should surely count the ones that haven't got enough playtime, or at least then move them to random set trainings that require less time (for example general training would have, eh, maybe 10% more effectiveness, but still counting the player minutes, of those who have been left off the main training).

This Post:
11
284507.3 in reply to 284507.2
Date: 1/22/2017 8:00:07 AM
Overall Posts Rated:
471471
i'll agree to some extend that the training system is getting somewhat old. I've been playing with the idea to maybe suggest sending a player on a sort of bootcamp. that could be done, once per player per season, for a total of 4 players. Those bootcamps would provide increased training speed, however the player wouldn't be able to play league games while he's in a bootcamp. This probably would benefit higher teams a lot more tho. untill i've gotten a solid foundation for the idea, i'm not going to post it.

However, i'd like to make a very clear difference between group skill mentality games (i've played games like PPM, but then in football and icehockey) and buzzerbeater. I've played PPM basket and it gets boring very fast. Because as soon as you hit the cap for the skills on players (or you hit the maximum in terms of what you can afford financially) then there aren't many other alternatives. After a couple of months, i grew bored of the game. It's too easy to reach the maximum attainable load of players on your roster and it's to straight forward.

With BB, you can specialise teams for certain tactics. it has it's advantage and disadvantages ofcourse. Also, training isn't a short term fix, but is something that you do long term. you envision how you want to train, what skills you need and then you train towards the goal with the goal of having a player trained to your personal needs (or to sell him and then buy something you need).

So for me, there is a big difference between games like PPM and BB. i get bored way to fast on PPM, where as i've been playing BB for 9 years and i'm still not board with it. BB requires planning (put together a decent team), requires financial management (build arena, get prices right, hire staff, play players, ...) requires long term vision (how will my team do in the long run? what do i train? what do i need to train to fill a gap in my team, ...) PPM is more of a shortterm game and gets boring very fast ;)

that is just my opinion. so where as i do agree that something should change to spice things up, it doesn't necessairily mean this idea is the right one. but with some tinkering and suggestion, maybe we can reach a good suggestion. keep piling on the ideas, but don't do it because its in another game. BB and PPM have very different identities and are 2 different games. They only have 2 things in common. it's themed around basketball & it's a simulation game. but that is about where the common ground ends.

This Post:
00
284507.5 in reply to 284507.4
Date: 1/22/2017 11:03:24 AM
Overall Posts Rated:
471471

you are using an assumption (Massive income bonus due to changes in the promotion system) to justify a suggestion. I'm really disappointed in this particular part.

you are using wild assumptions ("cause that is what you've wrote: massive income bonus is likely to happen") as a way to justify a solution. Also, you haven't thought about the draw backs of your solution. If we pay cash, to speed up training, we still get the use that player. No draw back (you lost a bit of cash, it isn't a drawback, it's an exchange for the extra speed) and only advantages. that means that teams who are wealthy, will be able to use that option a lot to create these young super monsters, upsetting the market yet again. the value wouldn't shift because you get better players, but because you get to prolong the time they'll be serviceable on a team. (or you still train them into the late 20's, but then they'll be even completer with less drawbacks in their skill set that the current crop of players). the system you suggest, is one that has no drawback except for the teams short on cash (the new teams, or those who didn't tank huge in the last couple of seasons).

Not to mention, using assumptions (of what you are predicting) as a base for an argument to implement a change is the wrong way to go about things. First you look at what is wrong. Then you look at how you could potentially fix it, using facts as arguments (not assumptions!) to prove the fact that your suggestion is a good one.

For all i know, in 4 seasons from now the BB's will implement a tax rule that will take a 50% cut on all savings to allow you to take part in a competition. The value of that assumption is the same one as the one you just used in your example. i could use that to mention that we should be able to expand our rosters again, so that we can invest the cash in players. once the season begins, we resell those players, thus earning the cash back. I've just made a wild assumption, which has no base what so ever (no BB has mentioned a massive income bonus to my knowledge) to justify the change i just suggested!

And for the sake of the argument. let's assume the BB's provide the massive income bonus which you refer to. Then you should at least wait a season, maybe 2 to observe it's actual impact, before you can make any assumptions of how things will go. BB's provided a salary floor to stop tanking. it didn't pay out. They provided overextension tax to stop tanking that would lead to monster teams in B3. those monsterteams are still around, they just got less salarial mass. ( just using these 2 as an example that not everything always works out as intended)

So let me cut this short:
*) Use facts, based upon actual (currently implemented) features, to motivate your suggestion.
*) consider both the positive and negative impacts your suggestion might have and be sure you've provided a motivation as to why you consider the positive to outweigh the negative part of the suggestion.



If you don't make that exercise yourself, the BB's will just point out the drawbacks and move on to the next suggestion, since the suggestion that you made is lacking in at least one area.



General note:
i'm not trying to be an absolute a-hole because i enjoy it (to tell you the truth, i'm kinda getting fed up pointing out the flaws in the suggestions part). i'm trying to point out the errors in which some of the managers approach the way of making a suggestion while at the same time trying to get you guy's to improve the way you make suggestions. Cause if i won't do it, someone else (possibly a BB) will do it, which means no progress is being made! If you've thought about the drawbacks in advance, then you can build an argument as to why the positives outweigh the negative aspects of a suggestion OR you can make an additional suggestion to soften the negative impact it might have in the game.

This Post:
00
284507.6 in reply to 284507.5
Date: 1/22/2017 11:59:56 AM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
you are using an assumption (Massive income bonus due to changes in the promotion system) to justify a suggestion. I'm really disappointed in this particular part.

I'm in danger of going off topic here, but in the hope that responding to something a GM has said protects me in this instance, I'd like to reply to this, especially as this is something I've posted on frequently.

If this is an assumption, its one that has been forced on us by the lack of a response from BBs to my, and others' repeated questions on the topic in other threads. Leaving aside rules about politeness and other such niceties, we all try to manage our teams by planning for the future. This includes financial decisions which can have repercussions over several seasons. For this, stability of the economy is an absolute necessity, or we can't function properly as managers. Without proper communication of rule changes, confusion and its brother chaos ensues, as we already are seeing.

This is all bad for the game.

If this assumption is incorrect, it can only be because the extra promoted teams won't be getting bonuses. I find this very unlikely and I would also be very against this, as I think would most people.

This Post:
00
284507.8 in reply to 284507.7
Date: 1/23/2017 11:07:50 AM
Overall Posts Rated:
471471


i'm going to give you one chance, to provide a link to anything where a BB explicitly mentioned bonus income (Bonus income meaing more income than a user would normally get if he/she promotes. If they did make such a post, then i'll gladly eat my words and i'd owe you an apology. If not, then you owe me a serious apology & should reread the game manual very carefully (especially the part about the forum rules. i'll be kind enough to provide you with a link for it: http://www.buzzerbeater.com/community/rules.aspx?nav=Foru... ) since you've clearly failed to uphold them in your last forum post. (even in the event that you find some proof, i'll be kind enough to look the other way and let you edit out your comments as a proof of my goodwill)

And if i should have misinterpretend your post, then sorry for it, but it also means that you failed to make it clear enough.

Good luck finding a post in which the BB's mention bonus income! i somehow doubt you'll find it (ow and simple reminder: the date should be from something before your post was made.)

Last edited by AthrunZala at 1/24/2017 6:43:31 AM

This Post:
00
284507.9 in reply to 284507.8
Date: 1/23/2017 11:28:19 AM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
Since I'm partly responsible for this I'm going to wade in.

i'm going to give you one chance, to provide a link to anything where a BB explicitly mentioned bonus income

I've been repeatedly asking for clarification about this and received none, even when politely asking, since it is a very important matter.

Absent such clarification, I, and others, were forced to decide whether the BBs would allow teams to promote without giving any bonuses whatsoever. I think we all decided nobody would be so cruel as to make teams promote and not give them any cash at all, in addition to missing out on the promotion bonus to attendances. Those teams would be crippled. So we quite rightly hypothesised that bonuses would be given.

If there is any fault here, its with the BBs for posting such a vague announcement, and leaving us in the dark, about what is, in my view, an extremely important matter, since it is such a massive change to the game.

If an apology is due, its from the BBs.

This Post:
00
284507.10 in reply to 284507.9
Date: 1/23/2017 12:06:26 PM
Overall Posts Rated:
471471
which brings me back to my point of it all being assumption (absent proof) being used to justification for motivating a change.

which justifies my post of remending him (and community) that using assumptions to justify suggestions is the wrong way to go about things.

I'm trying, in a kind and fair way, to point out flaws in idea's
If it's due to a misinterpretation, then that means one has to be more clear (something which you seem to agree on.) Saying that because someone has been vague (the BB's in your case) allows you to then be vague in return, means nobody will get anywhere.

However, if i point out that using assumptions is the wrong way to go around doing bussiness and then get attacked for it personally, (which it is) then as a normal user, i think i'm very kind with the treatment i'm providing, set aside from the fact that i'm giving him a chance at redemption, instead of instantly laying down the law as a GM (wtich i've been trained to do and which i'm supposed to do). I'm giving this particular user a chance to come back his story up, which is more than many would have gotten. I'm giving him a shot at earning an apology from me, not to mention look away for the fact he clearly felt the need to personally attack me. If anything, i think i'm being extremely fair and lenient here.

If there is any fault here, its with the BBs for posting such a vague announcement, and leaving us in the dark, about what is, in my view, an extremely important matter, since it is such a massive change to the game.

If an apology is due, its from the BBs.


Since we've entered the highjacking topic zone, i might aswell put this in:

am i then to understand that you'd prefer the BB's not to mention the fact that they are looking at changes in the promotion system, only for you to find out that they've changed it at the start of next season? If anything, the community now has time to prepare for changes. The fact that more clarity hasn't been shed on the matter, means that it's still under construction and that once a full idea has been worked out and is ready for implementation, then i'd expect more information concerning that to be shared.

either the community is complaining that they aren't being informed fast enough. and then are informed, then they are complaining that the information is to vague. You've been granted information about a change is on the way that will be implemented in the future (at the earliest season 38). that gives you at the very least a full season (s38) to addapt to it, as well as the fact that during the current season (s37) you are made aware that changes are abound. that more time to prepare to changes than you had in the past!

If anything, i'd consider it progress. You can say it's not perfect, but it's progress compared to the past. Now you can either focus on the negative part, or you can be happy about the positive part and hope that the BB's will improve their communication for the future.

Now as much as i appreciate you trying to defend a community member (which shows solidarity, which is good for a community) there is someone who has to face the consequences for his prior post (in particular his personal attack). I'm not in the mood for games, since this is the 3rd time within 7 day's a user has felt the need to have a go at me and there is a limit to my kindness, which has been reached. So unless you have proof to help out your fellow community member (proving that his comments aren't just assumptions) then there isn't much value added to by making your post. (nor in my part as to why i've answered your forum post, tho i'll chalk that one up to me trying to provide answer to what i can.