I've given up on autobid although that would help price stability the most IMO-
I've talked about this in other threads, making it a suggestion here in a full format....
First of all no more % of sale price tax. In the future all profit from untrained sales is 100% taxed. When you buy a player the price you bought him for is your max return should you ever sell him. The player can still be bought for more but the money difference all gets taxed/adjusted.
End of story for untrained players. No more money transfers, no more daytrading profits, no more fees for those who aren't daytrading or profiteering.
Next-trained players-
An amount is added each week to the price the player can be sold for.
U21 The player's weekly salary amount + Trainer salary/number of players trained that week +5% (so you could double your money on trainee beyond training cost every 20 weeks or so)...I'm suggesting though the 5% compound.
O21 Trainer salary/number of players trained that week +5%
DRAFTEEs
I think draftees should also have a max return amount and there will need to be SOME GM review of some draftee sales to see if it was a money transfer from a multi-etc. Like people trying to sell of their dud picks to a multi for some cash etc.
IF a draftee sells for more than the amount, the seller only gets the max amount but buyer still pays the list price however ridiculously high it got.
1st rounders-
Base max 2million
-50% if less than 50 TSP
-20% lower for each level of potential below HOF
Like this
HOF 2million/1million
MVP 1.6m/.8m
superstar 1.28m/640k
p.allstar 1.024m/512k
etc.
2nd rounders-
Base max 1.5 million
(rest same adjust. as 1st rounders)
3rd rounders-
Base max 1 million
(rest same adjust as 1st rounders)
For FAs-
I've always felt training needs to be improved so that FAs aren't necessary, but in the case there are FAs they should be listed as now I guess. For 18s though I think anything over 50 TSP should be FAd, especially with weakness of player development and draft in current game design leaving not enough players in the game for the amount of income we receive to the point of never-ending inflation that is then sunk through unfair fees and ridiculous staff prices which favor veterans to the complete impossibility of newer players ever advancing without daytrading (or the vets just giving up and/or being complete idiots)