I just watched a quarter of basketball using the outside box-in-one defense where my PF--the worst outside defender on the court-was covering three different players in three different locations on the perimeter with anticipated results. I see one of your big guys getting caught once in awhile as the zone shifts, but not that many times in one quarter. Is that common with this defense, or just random occurrence?
I wouldn't read too much into the locations; I don't have any links to it but I'm pretty certain that it was stated that the BB match engine basically just simulates outcomes of possessions based on the skills of players involved, tactics, etc. rather than actually simulating the positions and movement of the ten players on the court plus the ball. So the engine runs a possession, spits out that player X will shoot a jump shot, and that player Y will be contesting it, and whether it's good or not, and then the viewer places it somewhere. In a zone, though, if there's a player who is definitely worse at defending the type of shot that the opponent is looking for, the odds are good that they'll be picked upon frequently. Unless, of course, you actually have a team that wants to shoot three point shots, since the engine also seems to hard code that you have to at least take 60% or so of your shots inside the arc, no matter how worthless your guys are inside the arc.