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injuries cause by fouls

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From: Shoei
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31023.1
Date: 5/14/2008 10:58:50 PM
Overall Posts Rated:
11
i notice im not sure if im correct that around 90% of injuries are cause due to being fouled

its just not fair for a team with a good player or awesome player to be ridden from the game especially what it looks like he cant be guarded and inspite the good spirit of the defender of doing his best ( even though he cant guard or clamp the player ) out of his intensity or probabaly effort that player injured tha guy.

what am i saying

usually i saw the defensive player getting a tech and leads to 2 ft and ball possession but what is missing is the element of if its intentional especially when 2nd and 3rd stringers are put int the game and when they cant really do anything and clumsily or intentionally hurt the guy because he cant be stop.

1) could we see players thrown out ( if its intentional ) of the game.
2) suspension
3) even be fined doesnt mean it has to be given to the team but to the league.

hey accidents happen yes! but if its intentional it also hurts the other side, we just have to give at least a try to level the playing field :D

This Post:
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31023.2 in reply to 31023.1
Date: 5/14/2008 11:07:01 PM
Overall Posts Rated:
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100% of injuries are caused by fouls. The game already assesses technical fouls there, I am sure ejections and suspensions can be easily implemented.

Accidents happen. The game engine is not trying to hack your best guy out of the game.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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31023.3 in reply to 31023.2
Date: 5/14/2008 11:14:56 PM
Overall Posts Rated:
11
im not saying hacking my best guy!

what i mean is usually when i watch other games, and if there is a game when the difference of that team against the other is one player. when i check that player on his roster usually his one or the highest paid guy on the team.

i get a feel on the game that the defense adjust to that player or a sense that the effort of the defense is on him and like it or not from the games i watch with this kind of gameplay. its 70% that the player gets injured.

trust me! i have watched more than a dozen games already . :D

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31023.4 in reply to 31023.2
Date: 5/14/2008 11:16:50 PM
Overall Posts Rated:
11
oh and lastly pls read my last sentence with regards to your reply on this

"Accidents happen. The game engine is not trying to hack your best guy out of the game.

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31023.5 in reply to 31023.3
Date: 5/14/2008 11:28:48 PM
Overall Posts Rated:
225225
Obviously, when you have a player with less skills, it is more likely to make a defensive play and less likely to commit a foul. Fouls are botched defensive plays.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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31023.6 in reply to 31023.5
Date: 5/14/2008 11:42:04 PM
Overall Posts Rated:
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What I'd like to see as a simulation of a fine is the player fined doesn't get his pay for the duration of a suspension, and whatever his salary goes to the team that lost a player.

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31023.7 in reply to 31023.5
Date: 5/14/2008 11:47:55 PM
Overall Posts Rated:
11
i dont think thats right

because the lower his skills meaning he doesnt have the skills to play. he shoots blanks, cant make a good defensive stop, making bad passes, doesnt know where to position and when to.

also his basketball IQ is low, because the difference of a good defensive player is able to adjust to the players offense style of game because he knows how and not crumbing to the situation.

an example if he like to take jump shots more than driving it to the hole the next time around he would anticipate it, and less likely commiting to fouls. because the players knows how to handle himself defensively.

another is the higher the iq the better he knows when to foul,

im not saying this is consistent but he could be more better in the sense making or able to make stops at a certain time especially when needed. its not always but he does a better job than the other

because an extreme example of offensive player is giving the ball to amare and ostertag. amare knows what to do and while ostertag will surely pass than take a shot.


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31023.8 in reply to 31023.7
Date: 5/15/2008 9:04:05 AM
Overall Posts Rated:
225225
I was talking about how the game works, not about what happens in real basketball.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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31023.9 in reply to 31023.6
Date: 5/15/2008 9:08:23 AM
Overall Posts Rated:
225225
What I'd like to see as a simulation of a fine is the player fined doesn't get his pay for the duration of a suspension, and whatever his salary goes to the team that lost a player.

Which doesn't really make much sense either, because if a 2k scrub from a bot team hacks my 20k center for 3 weeks, I couldn't care less about the 6k that I might get.

Plus, I don't think any monetary compensations for injuries should be implemented, aside from NT players.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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31023.10 in reply to 31023.9
Date: 5/15/2008 9:26:40 AM
Overall Posts Rated:
11
i think the monetary should not be issue and who gains

the thing is that team that has intentionally hurt someone has to got to have a fine or penalty maybe in suspension

makes the games more interesting in how you make the next strategy

because aside from a technical foul and 2 ft nothing more,


oh and lastly i know what you mean in real life, but whether his good in his skills or not the point is if the deed that hurt a player is intentional or not, getting injured is part of the game :D

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31023.11 in reply to 31023.10
Date: 5/15/2008 9:48:25 AM
Overall Posts Rated:
225225
the thing is that team that has intentionally hurt someone has to got to have a fine or penalty maybe in suspension


The thing is, no-one in BB intentionally hurts anyone, because there is no option to set which says 'Hurt opponent's players'. Injuries are the risk of any contact sport, and in BB this risk is the same for everyone.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."