Dear All, I’ve a suggestion that could increase the number of tactics available in this game. All the main tactics will remain the same, attack and defense but it should be good to introduce 2 different kind of orders that our players should be follow.
The first one is related to the fouls; we will have 3 options, aggressive – normal – quite. In the first case your players will put their max efforts to the game making pressure to the adversary and doing that your players can make some addictional fouls, normal is like now, quite, your players will not put 100% of their energy on the field but the probability of making fouls will be reduced; this is the case of friendly matches or the case of easy games against bots.
The second tactic is regarding stamina: also in this case 3 options, run – normal – relax. The system is the same of fouls but in this case you can waste or preserve the stamina of your players; if you want that your best players will play for more time you can choose relax but they will not perform at 100%, if you want 101% from your players you can choose run but in this case you’ll have more turnover.
The players will follow your indication depending from the lvl of your coach; a lvl 1 coach could be surprised to see his players making the opposite he suggested them, a lvl 10 coach will be more persuasive of Hulk Hogan
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There are some advantages to introduce these 2 sub-tactics related to the result of the match (they will direct influence how your players will play) and related to the training, you can manage better the minutes of your players ;)
1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et