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What's his problem?
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CrazyEye (1)
jimrtex (1)
SimonL (1)
Coco (4)
GM-kozlodoev (1)
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From:
jimrtex
To:
Coco
This Post:
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32230.2
in reply to
32230.1
Date: 5/20/2008 10:42:52 PM
Overall Posts Rated:
4
I wonder if it was the other team's defense was forcing you into bad shots or shots out of his range.
BB-Forrest has described the game engine as different players taking looks at the basket, and shooting or not based on the defense, offense, shot clock, etc. It could have hurt to lose Garza so early since that just meant more of load for Cosby.
70% of shots from the SF and SG seems kind of high. Were the shots coming at the end of possessions?
I don't think the game engine "knows" the skills of the players. Otherwise you might have the splenderific passer passing to the splenderific shooter on every play.
You might want to build up his range to match his shooting. Since JS is a skill for PF and SF, it must include 10 footers and 12 footers as well, and just a player is a guard, he might not automatically shoot better from 20 or 25.
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From:
SimonL
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Coco
This Post:
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32230.4
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32230.3
Date: 5/20/2008 11:40:49 PM
Overall Posts Rated:
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Give him some one-on-one training. in my experience with the same problem after i gave my guy a few weeks of one-on-one he shot amazingly better. i guess it enables them to get there shots off better. Or play him at PF and play run and gun.
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GM-kozlodoev
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Coco
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32230.6
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32230.1
Date: 5/21/2008 9:11:17 PM
Overall Posts Rated:
225
This guy _would_ be perfect if you played a tactic where your team takes more long distance shots, which you aren't.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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From:
CrazyEye
To:
Coco
This Post:
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32230.8
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32230.7
Date: 5/22/2008 12:51:25 PM
Overall Posts Rated:
959
but one game shouldn't be a factor, that he takes lot of shots could show that hecould hit then even if he don't hit then.
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