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33679.1
Date: 5/29/2008 5:06:25 AM
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just signed up, and just want to make sure I'm thinking along the right lines with my initial plan.

1 - I've hired a new coach (level 5) already, but will hire a level 8+ as soon as I get the chance

2 - train stamina for 2-3 weeks whilst I get to grips with the game, until I have a decent coach

3 - decide whether to train outside or inside players, and look for 18-19 year olds in these positions

4 - generally mess around with tactics and line-ups and choose my trainees before upgrading other aspects of the squad.


Things I'm less sure about

1 - what is a sensible squad size?

2 - what constitutes a useless player? I have several guys with 1 respectable skill, but nothing else.

3 - is there a general site so that I can learn a bit about basketball. My knowledge is very limited


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33679.2 in reply to 33679.1
Date: 5/29/2008 8:23:30 AM
Overall Posts Rated:
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Your starting plan is pretty good, but I'd recommend training Free Throws for a week or two as well as stamina.

Squad size: you won't need more than 14 players, but you will need at least 12.

Useless players: for starters, fire the following players: S. Keith, J. Worrall, I. Bristow, B. Warfel. Players with salaries of under $2,000 are a waste of space and money. Also pay attention to the Potential rating when considering trainees. Allstar is the mid-point in this rage.

Somewhere in this forum is the Important Thread sticky. That should have a link to a thread detailing which skills are needed for which position. Don't worry about the 'Suggested Position' on each player's page: go by skills.

Also, drop by the England forum. Good to have you on board!

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33679.3 in reply to 33679.2
Date: 5/29/2008 10:20:22 AM
Overall Posts Rated:
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I'd been looking at Free Throws as similar to SP on Hattrick, but I guess it's different as it's useful for everyone?

for squad size, I'll probably reduce to 16 in the short term, and then sort things out properly once I have more of an idea on things. I guess that will involve sales in training positions.

I'd also pegged Worral and Warfel as useless, so it's good to have that confirmed, they won't last much longer!

However, Bristow has these stats which looked pretty useful as a back up Point Guard to me?

Jump Shot: pitiful Jump Range: atrocious
Outside Def.: atrocious Handling: respectable
Driving: awful Passing: respectable
Inside Shot: mediocre Inside Def.: average
Rebounding: atrocious Shot Blocking: atrocious
Stamina: average Free Throw: mediocre

Keith also seems to be my 3rd best small forward at present, so they can both stay for now.

regarding the 'suggested position' as I understand it, the game suggests that is the player's best position. However, this player could still be better as a (eg) SG than one of your other (worse) players whose best position is SG.

is that about right?


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33679.4 in reply to 33679.3
Date: 5/29/2008 10:40:40 AM
Overall Posts Rated:
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Free Throws can make the difference between winning and losing and you get no control over who takes them, so yes, useful on everyone.

I'd be a little cautious over using Bristow. Yes, he has the passing and handling that are valuable for PGs, but his outside defence is so low that your team would bleed points from outside shots whenever he takes to the court, and he'll probably give up a lot of fouls too. With a little care, you could easily find a much better all-round PG for a minimum bid ($1,000) on the TL.

You are correct about suggested position. If your (eg) SF has the skils to be your staring PG, play him there.

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33679.5 in reply to 33679.4
Date: 5/29/2008 10:46:35 AM
Overall Posts Rated:
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ok, thanks.

first game tonight against a bot, followed by a division II that looks far too tough for a new team!

a season of learning the game followed by immediate promotion back up from III looks about right.

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33679.6 in reply to 33679.3
Date: 5/29/2008 9:42:14 PM
Overall Posts Rated:
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Basketball because of the small number of players (5 vs. 11), free substitution, and smaller playing area probably requires a wider range of skills from all players. The positions in basketball, PG, SG, SF, PF, and C are also known as 1,2,3,4, and 5, respectively - this is the order the players in a game are shown in the matchviewer. Some players might be considered a 2.5 in the sense that they can either be be a 2 or a 3. And a good player at one position should be able to play the adjacent positions adequately

HT exagerates this by not requiring many skills for most positions. BB has learned from HT in this regard.

Your guards need to be able to shoot and play defense. You only have 2 or 3 outside defenders on the court, you can't put all the load on the other players.

BB's suggested position is calculated, and can change based on training. It appears to primarily be based on comparing skills. The comparisons for PG and SF might not result in particularly good players for those positions. A PG has better passing (and handling) than his outside skills. But you don't want to have this to happen because his shooting and defense are worse, but because his passing is better.

SF and PF have a good jump shot. But SF have relatively weak inside shot. So this some SF are being classified on the basis of their weakness, rather than their strengths.

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33679.7 in reply to 33679.6
Date: 5/30/2008 7:50:46 AM
Overall Posts Rated:
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all makes sense there. thanks.

Now I've played my first game, a few more questions.

Does the rating given by the game matter that much?

I had both my centres rated as my two best players (6.5 and 7). As a result, I'm intending to rejig the team to use one of them as a PF next game, as they seem to be my two best guys. Does that make sense?

Is centre or PF traditionally the more defensive position?

is training a 19 year old who got a rating of 4 worthwhile in the medium term?


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33679.8 in reply to 33679.7
Date: 6/1/2008 11:20:37 AM
Overall Posts Rated:
9696
it seems typical that centers get slightly higher ratings then other players in games.

It is perfectly okay to try your center in the PF position, he probably does great, however I expect him to not get the rating he gets when playing center, so don't be surprised.
Typically the PFs have the same good skills as centers but also have a good jumpshot skill, while this is less important for a center.
Try it out, ans see what happens, it shouldn't hurt.

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
From: hoo-cee
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33679.9 in reply to 33679.7
Date: 6/1/2008 7:03:12 PM
Overall Posts Rated:
106106
Does the rating given by the game matter that much?

Of the following things which are shown in the match ratings?

- Enthusiasm
- Attitude
- Tactics
- Homea/away
- Something else worth noticing?

This Post:
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33679.10 in reply to 33679.7
Date: 6/2/2008 1:49:37 AM
Overall Posts Rated:
44
The rating is based on actual performance, so it will vary from game to game. It also has some dependence on the opposition, if your so-so shooter goes up against a great defender, he might look like a lousy shooter in that game. There will be some variation with tactics used. If your offense is Look Inside, your C and PF will shoot more and may get a boost in their ratings, while your guards may have lowered ratings.

It may especially vary for players who don't play much of a game. This might simply be an artifact of having less data on which to base ratings.

Over several games ratings can give you an idea where your weaker areas are. It can also help you scout your opponents.

I use someone who is classified as a C as a PF. BB has a shortage of players classified as PF and PG (assuming you'd expect 20% at each position). This may be due to a weakness in the classification system (which has been tweaked), or because there simply are not as many players who have developed the skills for these positions.

Defense simply isn't as sexy as offense, and passing is even less so. So it is more fun to train offense than defense. And C don't need as many skills, they need IS, ID, and Reb, with perhaps SB and Pass. A PF needs to add a JS, and perhaps some OD. If you do play a C at PF, use the one with a better JS, even if it is inept-mediocre or better OD as the PF, unless he is also a much better IS and ID.

If you look at the lineup screen (or the training screen), it gives you an idea on where players play on offense. As in soccer the actual position at any time may vary, but this gives a general idea. The C and PF play closer to the basket, while the SF, SG, and PG playing more on the periphery. At times, the SF may come in deeper and the PF further out on the side. And any player may penetrate toward the basket and receive a pass for a layup or shorter shot.

The forwards and guards may also play more symmetrically (which is why they are called forwards and guards). In that case, the center plays in the center of the defense or offense, in front of the basket rather than directly underneath it. The forwards play more to the side, and perhaps a bit deeper towards the corners, while the guards play out front. This is more a traditional classification, but is the position that the NBA shows in box scores (ie. 1 C, 2 F, and 2 G; rather than C, PF, SF, SG, PG).

All positions are both offensive and defensive. With only 5 players on the court, each player has to cover an opponent. There are differences in how inside and outside players play defemse. An outside defender wants to try and force the ball to the periphery, and prevent passes to the inside. He also wants to keep his man from getting a good shot. He has to run around more. Inside defenders concentrate more on establishing good position, or preventing his man from getting good position near to the basket. Rather than stopping a pass from being thrown, he tries to stop it from being caught, or playing close enough defense that the pass won't even be attempted. Since he plays closer to the basket he should position himself to get rebounds (and to keep his man from getting rebounds).






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33679.11 in reply to 33679.10
Date: 6/2/2008 7:44:28 AM
Overall Posts Rated:
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thanks. this is all incredibly helpful for someone who doesn't really do basketball like me.

I'm messing around with lineups just to see what happens at the moment, and I've started to buy a few trainee guards for the future, as my inside guys seem much better than my outside guys at present

from what you have said, training defence might be the way to go in the short term I think, although it looks like the key is rotating training a little, rather than being blindly wedded to a single regime.

How many trainees would you say are required?

so far, I've got the following, with 4 'proper' trainees, and 1 useful player who can pick up some training here and there

18 SG x 2
19 PG
19 SF
19 C (started with him)

I then got dealt these four in my starting team, who all seem semi-trainable, and can be used as spare trainees if required.

19 PF (almost useless)
21 PG (3rd choice PG)
21 SG (decentish player)
21 SF (not great)

the basic plan is still a week or two of stamina whilst I wait for a decent coach to hire, and then train the guys above.

I'm intending to go for the PG/SG type level of training, rather than training only one player, or the maxiumum possible.

Is that a good idea?