BuzzerBeater Forums

Help - English > Which affects training more, people trained or minutes?

Which affects training more, people trained or minutes?

Set priority
Show messages by
This Post:
00
81527.1
Date: 3/17/2009 2:44:53 AM
Overall Posts Rated:
00
Lets say I have four players, we'll call them A, B, C and D.
They all get minutes at Center and I'm training my Centers in rebounding.

In scenario one A and B get 48 minutes each, and C and D get 24 each

In scenario two A, B and C all get 48 and D gets 0.

In which scenario do A and B get trained more?
What I'm trying to say is does training get split up by total minutes in the trained position(s) or total players that get time in the trained position(s)?

This Post:
00
81527.2 in reply to 81527.1
Date: 3/17/2009 5:52:54 AM
Overall Posts Rated:
9292
Scenario B will get you more training.

This Post:
00
81527.3 in reply to 81527.1
Date: 3/17/2009 9:59:45 AM
Overall Posts Rated:
155155
Yes, scenario B will get you more training. However, I believe your question is about players A & B.

Players A&B receive the same amount of training under both scenarios. It is just that, in scenario two, C will get full training and D gets none. In scenario one, both C and D will get very little training.

Your players will get full training if they get 48 minutes. The drop-off after that is exponential. For example, with 47 mins you'll get 95% training, 46 mins, 85%, etc.

(those numbers are just as an example, I don't know what the actual numbers are)

Run of the Mill Canadian Manager
This Post:
00
81527.4 in reply to 81527.3
Date: 3/17/2009 7:28:17 PM
Overall Posts Rated:
00
Correct me if I am wrong in saying that it does not matter how many people train in the C position in my scenario. I could have A and B get 48 minutes and then C,D,E,F,G,H all get 4 minutes each and A and B would still get the full amount of training?

thanks btw for all the help

This Post:
00
81527.5 in reply to 81527.4
Date: 3/17/2009 8:59:04 PM
Overall Posts Rated:
155155
Correct me if I am wrong in saying that it does not matter how many people train in the C position in my scenario. I could have A and B get 48 minutes and then C,D,E,F,G,H all get 4 minutes each and A and B would still get the full amount of training?

thanks btw for all the help


Ok, it depends what you are talking about. In your example you were talking about rebounding. So, if you choose the PF/C training option, 48 minutes at PF and/or C gets you the maximum amount of training. More minutes does nothing. Less minutes and you get less training.

However, if you choose to train "team" rebounding, the amount of training is significantly reduced. But 48 minutes is still the maximum amount of training.

So yes, the only thing that matters for the training of A and B is the amount of minutes A and B get.

By the way, if you want and idea of the speed of training, check this out: (78242.1)

Run of the Mill Canadian Manager
This Post:
00
81527.6 in reply to 81527.5
Date: 3/18/2009 3:11:01 AM
Overall Posts Rated:
3535
Am I wrong or isn't it said that when you train several players (not only several positions) the training effect decreases. Meaning that you get 100% when you train one player with 48+ minutes at, lets say, as Center. When you let two players play at Center position with 48+ minutes you don't get 100% anymore, because the training effect is divided by two players, even though they got 48+ playing minutes.
The same happens again if you play 3 players at the trained position and so on and on and on.
So, if you played six different players at Center with two players getting 48+ minutes, these two players will receive less training due to the huge amount of trainees than they would receive if you played only 3 different players.

Was that clear?
If it actually is like that I think it wasn't mentioned clearly enough.

This Post:
00
81527.7 in reply to 81527.6
Date: 3/18/2009 3:26:53 AM
Overall Posts Rated:
55
I could be wrong, but it seems to me that the reason for decrease in training has more to do with the number of positions trained rather than the number of people trained. If it was the number of people, then you could do team passing training with just 5 players and get skill pops faster than training SG/PG with 6 players. This wouldn't make sense.

In other management games it seems that training that is limited to less people is faster partly due to the economical and tactical advantage given to each slot. For example, in HT, keepers train fastest, but you can only train a maximum of two players. Defenders train the slowest, but you can train 10 players.

In BB, if you drop your training focus to 1 position, the max that you could fully train would be 3 (given that you only play 1 player in the training slot per match and they don't foul or injure out). Your team's ratings wouldn't increase by that much (tactical handicap) and you wouldn't have as many players to sell (economic handicap).

This is of course, just my guess and I could be completely wrong, but I seriously doubt that training only 2 players in 2 slots (PG/SG combo) would be more effective than training 3 in one slot only.

This Post:
00
81527.8 in reply to 81527.6
Date: 3/18/2009 5:26:32 AM
Overall Posts Rated:
00
That is exactly what I'm trying to figure out eastend. I'm curious because I had two guys on my team pick up 3-4 minutes at C that I didn't plan on. I'm curious if that means the guys I want to get the training will now receive slightly less because there are two additional people being trained.


This Post:
00
81527.9 in reply to 81527.8
Date: 3/18/2009 6:26:57 AM
Overall Posts Rated:
394394
number of people trained doenst effect it at all. Just number of positions and minutes.

From: Pallu

This Post:
00
81527.10 in reply to 81527.9
Date: 3/18/2009 7:01:35 AM
Overall Posts Rated:
2525
I second that.

Minutes are the solemn base for calculating the relative training effect within the chosen type of training regime.

Minutes (of the individual player in the individual training position) * type of training (single, mono, team) = effect

From: Xarn
This Post:
00
81527.11 in reply to 81527.10
Date: 3/18/2009 9:49:19 AM
Overall Posts Rated:
3636
How much drop off is there in going from 1 player (PG) to 2 players (PG/SG) or from 2 players (PG/SG/SF) to team training?