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Scale up heights

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From: Hadron

This Post:
00
191728.10 in reply to 191728.9
Date: 7/28/2011 11:49:19 PM
Overall Posts Rated:
3333
:D SFs with black holes. Nice.

I don't know if the best SFs are PFs, seems a lot of teams play an SG type player at SF, especially if they play outside oriented offence. But that's a different matter.

All that jazz aside, it'd be nice if this game got more realistic in simple ways.

From: B.B.King

This Post:
00
191728.11 in reply to 191728.10
Date: 7/29/2011 6:25:49 AM
Overall Posts Rated:
12061206
:D SFs with black holes. Nice.

It's effect of salary formula. But as I said before best position doesn't matter. And my tip is: never look at best position ;-)

First example:
JS, JR, OD, ID, RB = 7
HN, DV, PS, IS, BS = 1

sum of 10 basic skills = 40
best position = SF
salary = 6260



Second example:
All skills = 5

sum of 10 basic skills = 50
best position = PF
salary = 2641



Third example:
All skills = 6

sum of 10 basic skills = 60
best position = PF
salary = 4159


(formula of salary from previous season, of course by Josef Ka).

This Post:
00
191728.12 in reply to 191728.11
Date: 7/29/2011 6:34:11 AM
Overall Posts Rated:
959959
even when i would say your example player one is probadly the best at SF, but like you mentioned before they are often shooting guards without OD.

From: Hadron

This Post:
00
191728.13 in reply to 191728.11
Date: 7/29/2011 9:41:05 AM
Overall Posts Rated:
3333
You missed the point entirely. :)