I think one of the major issues with the game is that you should be rewarded for home grown talent and punished for no home talent.
Lets face it. Who cant get 5 Spanish/Italian/Chinese players and rule their division?
But why would people pay big money prices when there isnt a native player even appearing in the game.
If this game made starting young talent in league games a premium, people would train themselves instead of sending their draftees to farm teams then buying them back. I think the top leagues simply pay too much for teams that only win.
You win with home talent, your wallet should be bursting open.
If you win a home game with a starting 5 from your home country in the top league, why wouldnt your merchandise spike upwards of 50k that week?
The training is best part of the game. Watching big salaries slam against each other on mutual Look Inside CTs? Not exciting at all.
Buzzerbeater isnt a game of tact. You dont win with "strategy". You win with cunning, shady buy/sells on the transfer list, tanking to save, and renting expensive players.
Its sad, but its the truth.
tank to save, rent to win, look inside. Thats what the game seems to have become.
I just personally refuse to play the game that way. Im training my guards hoping that sooner or later the game is evened out, and well rounded players can dominate the game as they should over lopsided guards with no IS or Bigs with no JS/Handling.
Just trying to have fun. But its clear the trading list is all about underpriced SFs that take training without rise in salary.
6 mill for underpriced SFs
and 1 mill for well trained players. Unfortunate but the new reality.
Last edited by Izaman at 12/21/2011 3:01:17 AM
Somebody let me a hold a no. 2 pencil cause they testin' me.