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Suggestions > New staff system

New staff system

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This Post:
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227208.10 in reply to 227208.8
Date: 9/20/2012 9:14:04 PM
Overall Posts Rated:
13691369
Other than your personal opinion about it beeing bad I don´t see nothing wrong with it out of the points you try to make.

Managing resources to keep the staff both payable and effective is an interesting addition to the game and a challenge for all. If you don´t want that challenge, go with minimum salary staff (or actually the ones you can buy for almost free on the market) and don´t bother.

If you want the extra spark from having a 5, 6, 7 trainer, doctor or PR guy, you have to find a way to purchase him at a fair price AND pay his salary. Where´s the bad part?

In addition, skill level tells you what the staff does. Bonus feature is a nice thing to have, and you might explore one thing or another while doing one thing or another with your team. What´s the true downside?

Unless there´s something clear cut better, why change a system which is pretty solid and working?

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
227208.11 in reply to 227208.4
Date: 9/20/2012 10:08:02 PM
Overall Posts Rated:
188188
But if they stayed the same, nobody would fire their trainer...you buy one and that's it. Taking care of the staff is one of the things you have to manage well and personally I don't care if staff salary stays the same or raises each month, as long as it's the same for every user.


But if the increase is settled monthly or by season, don't you think it would be more realistic?


This Post:
00
227208.13 in reply to 227208.12
Date: 9/21/2012 2:47:19 AM
Overall Posts Rated:
952952
Seasonly would cause a run for new staff at the start of each new season and the prices would skyrocket.


And this would also be easily avoidable by firing your trainer at end of the season, train FT or ST for two weeks and wait for buying frenzy to finish, then buy a new trainer.

This Post:
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227208.14 in reply to 227208.13
Date: 9/21/2012 9:10:45 AM
Overall Posts Rated:
13691369
And this would also be easily avoidable by firing your trainer at end of the season, train FT or ST for two weeks and wait for buying frenzy to finish, then buy a new trainer.


In week 7?

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
227208.15 in reply to 227208.12
Date: 9/21/2012 11:27:03 PM
Overall Posts Rated:
299299
Sometimes from a point of view of game mechanism, we have to stay away of the reality.
Beat me to it.

There are LOADS of things in BB that aren't realistic. A lot of those things are to create a more fun game but most of them are to increase page hits, login time etc.

I think a weekly increment to staff salaries is silly, too. It'd be nice if the BBs looked at other ways to increase these statistics.

From: Axis123

This Post:
00
227208.17 in reply to 227208.16
Date: 9/22/2012 6:23:32 AM
Overall Posts Rated:
299299
How is it unequal now?

From: Axis123

This Post:
11
227208.19 in reply to 227208.18
Date: 9/22/2012 8:27:57 AM
Overall Posts Rated:
299299
But you get rich by making good decisions. It's not good to penalise players who make good decisions, is it?

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