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BB Global (English) > Expanding LI, not beating it

Expanding LI, not beating it

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This Post:
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278218.11 in reply to 278218.10
Date: 4/5/2016 2:13:54 PM
Overall Posts Rated:
8383
Ohh I gotcha. Maybe we could do the same with SB for a season or two and maybe it will be more popular.

From: ned

This Post:
00
278218.12 in reply to 278218.8
Date: 4/5/2016 2:39:31 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
I made a suggestion in the forums in the suggestion forum which is terrible because no reads anything on it. I know when BB started they had double training speed so people would train. Doing double training speed for every skill would just make even more inside players. So I was thinking let's do double training speed for ID and SB or just SB. People would for sure train it because it trains twice as fast. We'd obviously have to end the double training after 3-6 seasons. People would start making more of an effort to make outside teams and players. It would also help stop the LI dominance.


Never has been the case.

And the Suggestions is read by many and many changes to BB came from there.


?

There was the double speed training at the beginning and it was made to bring players at "decent" skills in half time; berrini (2311754) arrived to lvl 20 in JS in two seasons of training

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: ned

This Post:
00
278218.14 in reply to 278218.13
Date: 4/5/2016 4:07:48 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
I'm the wikipedia of BB
or
:(
It depends :p

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
278218.15 in reply to 278218.14
Date: 4/5/2016 6:42:53 PM
Maddogs-Hellas
IV.5
Overall Posts Rated:
13091309
It is a fact stated by the BBs and measured coprehensively and extensively by many users that the game engine did not favor inside over outside tactics.
Training patterns though undeniably created an uneven ratio of inside to outside and/or all around type of players and their respective transfer market prices.
GDP and repeated tweaks with JR and BS started to change that too.
Alongside with the introduction of Utopia, where many users opted for skill training and experimenting, i am quite surprised that we're still talking about LI dominance of sorts and training speed with regards to countering LI.

I've been training almost all my seasons in the game(plus all the seasons in Utopia).
This season is the first ever i gave JR training.
I was SHOCKED to see my 24y old, 6'7" trainee, getting THREE pop ups in FOUR JR sessions, with two OD sessions in between.
That is a confirmed >0,50 in JR, per session, at 24y and at SF height!!!!!

There's your (outrageous) training speed(that i saw no forum headlines for). I think we should stop complaining and wanting even more.

This Post:
00
278218.17 in reply to 278218.2
Date: 4/5/2016 11:24:32 PM
Overall Posts Rated:
5353

I think if we have this for the defense of a team, this will make the requirements of their offense pretty minimal, unless the opponent sports similar defense

PG/SG OD 20 ID 12+ SB 15+
SF OD 18+ ID 13 SB 16+
PF/C OD 16+ ID 14+ SB 18+


This is essentially what im working towards on my current roster, Im glad to see im not the only person who correlates SB with OD not just ID

This Post:
00
278218.19 in reply to 278218.18
Date: 4/6/2016 1:01:54 AM
Overall Posts Rated:
5353
ive been gathering good data on the effects of SB for the last 6 or 7 seasons. My current goal for my starting 5 is something like 14/16/16+/18/18
RB I see good results with fairly low RB with the added SB, 14 is the highest I would take REB in any situation TBH, My current SB big that is on the market rebounds at roughly the same rate or better as a a player with 3 more REB on my team.
I think you easily make the difference up with with a spread like this 8/8/12/12/14.
ID wise im looking for something like 8/8/12/14/14.

My current trainee Carl Baxter started his OD training with 13ID 12 SB and 3 OD, he had no trouble shutting down 50k+ USA d.3 PG's but the jump from 3 to 9 OD has hardly been noticeable on the stat sheet so far.
I think you can have IS/ID and SB on a guard to a certain extent, Him falling into a guard formula rests solely in his JR.
I forget off the top of my head but my Guard trainees will be roughly 16/10/8/14 in big skills while still maintaining PG position for salary.

I honestly would like to build 3 guys who are 12/10/20/10/10/14/12/20/10/20 just to see who can score on them, i wonder if any guys like it have existed before?

Another lie the general public of BB tells people is SB has no elastics, SB training is prob more elastic y then 1v1f.
Training SB will train your IS your REB and your ID as well as your SB. If you alternate SB/ID training you will likely pop one or both every week at young ages. Pretty nice elastic there for not having any elastic effects.




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