1000% BB needs to incentivize training players. I have posted before - to keep players interested long term even when their team is bad is to allow visible and rewarding development of players. Managers become invested in that development - sometimes more than winning!
I really believe that with a tweak to the ease and pace of training BB would be transformed for the better. Having a trainer who is affordable week to week and at the time of purchase is another major issue here. I do not know why these factors are not harnessed simply and positively as they would clearly lead directly to more devoted involvement from managers - and over a longer period of time.
Like the 3 league games a week idea - I am happy with the pace of two, and that is some of the beauty of BB IMHO, but I think to have more managers attracted to the game there needs to be a bit more involvement and for the game to move "faster".
Make development easier! It is the key element for improvement of this great game.
This would be an easy fix. Just show decimals......people want to see that their players are improving...so if my guy has a 12.4 OD and I train it and it shows 12.8....I would be happy. LOOK!! His OD got better. It would be better than having no pop and be left wondering if training really happened.
If they didn't want to do decimals, just do sub-levels. 12.0-.3 is Sensational low, 12.31-.69 would be sensational medium and 12.7-.99 would be sensational high. Simple fix.
I know the first time my brother quit was because he kept on having popless Fridays and just gave up. It is 2018 and all the smartphone games are giving people instant gratification. I can open up Clash Royal right now and play for 15 minutes and level up a card. Waiting weeks for a pop is just so OLD SCHOOL!!
Last edited by Yellow cake at 1/18/2018 2:04:16 AM