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Training Guide: Including Benchmarks by Age

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This Post:
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323477.10 in reply to 323477.9
Date: 4/15/2024 6:43:22 AM
NakamichiDragons
III.7
Overall Posts Rated:
20082008
Second Team:
Little Computer People

It is a super small decrease though like higher SB slows ID skill training by -0.0052 every full training. So training full weekly training of ID training all season with SB higher. Would slow your ID training that season by 0.0728 of a skill point, total, across all those weeks.


Thus nothing to worry about 🤷‍♂️

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
This Post:
11
323477.11 in reply to 323477.1
Date: 4/15/2024 7:22:11 AM
Franca Shoemakers Revival
II.3
Overall Posts Rated:
561561
Second Team:
Mito só o da Caverna


Soft Caps for Potential
There are 3 soft caps players get affected by...



What I find somewhat apalling is: if this is true, this countradicts one of the most important dogmas of buzzerbeater which is potential does not affect the speed of training

Last edited by Bernspin at 4/15/2024 7:22:39 AM

This Post:
00
323477.12 in reply to 323477.10
Date: 4/15/2024 1:09:57 PM
Coos Bay Cougars
IV.14
Overall Posts Rated:
102102
Second Team:
Central Town Chihuahuas
Exactly

The doctor is in...
This Post:
00
323477.13 in reply to 323477.11
Date: 4/15/2024 1:12:29 PM
NakamichiDragons
III.7
Overall Posts Rated:
20082008
Second Team:
Little Computer People


Soft Caps for Potential
There are 3 soft caps players get affected by...



What I find somewhat apalling is: if this is true, this countradicts one of the most important dogmas of buzzerbeater which is potential does not affect the speed of training

(322627.4)

In addition.

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
This Post:
00
323477.14 in reply to 323477.11
Date: 4/15/2024 1:14:01 PM
Coos Bay Cougars
IV.14
Overall Posts Rated:
102102
Second Team:
Central Town Chihuahuas


Soft Caps for Potential
There are 3 soft caps players get affected by...



What I find somewhat apalling is: if this is true, this countradicts one of the most important dogmas of buzzerbeater which is potential does not affect the speed of training



Yes, if I understand your statement right. Yes, potential is simply an upper limit on max skills and build (combination of skills) capacity, not a boost or hinderance to training speed.

The doctor is in...
This Post:
00
323477.15 in reply to 323477.14
Date: 4/16/2024 6:49:40 AM
Franca Shoemakers Revival
II.3
Overall Posts Rated:
561561
Second Team:
Mito só o da Caverna



Yes, if I understand your statement right. Yes, potential is simply an upper limit on max skills and build (combination of skills) capacity, not a boost or hinderance to training speed.


What is commonly understood as training cap is a overall cap, not a skill-specific cap. If it is true that superstar plays slow down training for every skill that is 13+, this is a huge change in the perception of how training works.

This Post:
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323477.16 in reply to 323477.15
Date: 4/16/2024 10:30:36 PM
Coos Bay Cougars
IV.14
Overall Posts Rated:
102102
Second Team:
Central Town Chihuahuas



Yes, if I understand your statement right. Yes, potential is simply an upper limit on max skills and build (combination of skills) capacity, not a boost or hinderance to training speed.


What is commonly understood as training cap is a overall cap, not a skill-specific cap. If it is true that superstar plays slow down training for every skill that is 13+, this is a huge change in the perception of how training works.



For context, the amount of deceleration hasn't been stated in any of what I have read and the elastic deceleration (a similar soft cap) is very small. I would imagine the potential to corresponding colour skill soft cap may interact similarly.

Last edited by DrChristopher at 4/16/2024 10:31:05 PM

The doctor is in...
From: Bernspin

This Post:
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323477.18 in reply to 323477.17
Date: 4/17/2024 6:11:06 AM
Franca Shoemakers Revival
II.3
Overall Posts Rated:
561561
Second Team:
Mito só o da Caverna
That's nice to know.

This Post:
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323477.19 in reply to 323477.17
Date: 4/17/2024 1:51:47 PM
Coos Bay Cougars
IV.14
Overall Posts Rated:
102102
Second Team:
Central Town Chihuahuas
I can tell you from years of U21 training and managing, that the "skill cap" posted in here is not accurate/how it works. Dozens of 7-8 potential U21 players have surpassed that 13+ skill mark without any training speed decrease. The USA U21 NT had a 8 potential player well above that mark and he still hit 121 tsp by the end of his 21-year-old season.


Cool i edited the first post for anyone finding this thread late. Appreciate the correction.

The doctor is in...
This Post:
99
323477.20 in reply to 323477.2
Date: 4/21/2024 5:47:36 AM
Woodbridge Wreckers
DBA Pro A
Overall Posts Rated:
13931393
You would be wise to verify anything your sources claim. Spreading false information like this (stated as researched facts) is not helping anyone. If you want to start a discussion to find out things that's fine, but make it clear you have no idea if it's actually true. You should stick with statements from BB's or data that shows a statistical significant relation, and possibly some experienced users that do thorough research. Just because someone says something on the Discord channel doesn't make it true. There are many there that just blabber anything that sounds nice in their heads, in fact some of the most loud persons there are full of crap.

Also your usage of the term "soft cap" for when training slows down for any reason is very confusing. "Soft cap" has always had a very specific meaning for a player that reaches his potential cap and having his training slowed down significantly because of that, before hitting what used to be called a hard cap, but has since been found to be 3 levels of decreasing training speed as linked to here and confirmed by BB-Justin.

(With 67 BSP being the highest BSP ever seen.)

This is false by a significant margin.

2nd is training above their GSP or BSP height cap

Where did you even get this from and what data do you have that supports this claim?

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