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BB Global (English) > training to complicated ?

training to complicated ?

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From: Kwyjibo88

To: CitB
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32906.10 in reply to 32906.9
Date: 5/23/2008 4:31:36 PM
Overall Posts Rated:
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It isnt too complicated. The potential feature is a realistic thing.

There are much options but to me everything is clear. I train players with high potential (higher than All-Star) and on one or two positions (C/PF inside scoring mostly centers). I give my players 48 minutes a week. This is the best possible way I can train in my opinion. Everyone can find such a way formula or no formula. Just simple things :

- High potential
- Young players (18,19)
- 48 minutes
- 1 position
- Best trainer you can get

This way you dont need a formula. This is just my opinion.

From: CitB

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32906.11 in reply to 32906.10
Date: 5/23/2008 4:37:17 PM
Overall Posts Rated:
66
so what is with 20y old and maybe a bit to small for insideskills, you wont always find mvp`trainees which have perfect skillcombinations, and whats the difference between a lvl 5 or a lvl 10 trainer? still to many questions to me...

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32906.12 in reply to 32906.5
Date: 5/23/2008 5:15:21 PM
Overall Posts Rated:
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well i think 80%+ train multiskill, but that does not show the max.

That's not the way potential works, it's tied to salary.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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32906.13 in reply to 32906.12
Date: 5/23/2008 5:20:40 PM
Overall Posts Rated:
66
i know, thats what i tried to explain. i could train anything and start wondering why the pops come to late.

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32906.14 in reply to 32906.12
Date: 5/23/2008 7:21:16 PM
Overall Posts Rated:
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well i think 80%+ train multiskill, but that does not show the max.

That's not the way potential works, it's tied to salary.


this is news to me. In what way is potential tied to salary?

I thought I was paying attention, but not so if this be true.

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32906.15 in reply to 32906.14
Date: 5/23/2008 7:27:43 PM
Overall Posts Rated:
225225
well i think 80%+ train multiskill, but that does not show the max.

That's not the way potential works, it's tied to salary.


this is news to me. In what way is potential tied to salary?

I thought I was paying attention, but not so if this be true.

For each level of potential, training slows down for all skills when the player reaches a certain salary level. It doesn't matter which particular set of skills you train to get the player to the salary limit.

The BBs pretty much explicitly stated something to this in the conferences. You will forgive me if the particular post number and name of the BB in question escape me -- I am sure someone more meticulous than ma will provide these

Last edited by GM-kozlodoev at 5/23/2008 7:28:47 PM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
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32906.16 in reply to 32906.15
Date: 5/23/2008 7:31:22 PM
Overall Posts Rated:
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Thanks, that makes sense.

From: Kwyjibo88

To: CitB
This Post:
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32906.17 in reply to 32906.11
Date: 5/24/2008 7:23:52 AM
Overall Posts Rated:
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so what is with 20y old and maybe a bit to small for insideskills, you wont always find mvp`trainees which have perfect skillcombinations, and whats the difference between a lvl 5 or a lvl 10 trainer? still to many questions to me...


I invest really hard in this training thing. I spend like 500k for a mvp player with this:

Weekly salary: $ 4 853
DMI: 24300
Age: 18
Height: 6'11" / 211 cm
Potential: MVP
Game Shape: strong

Jump Shot: awful Jump Range: average
Outside Def.: average Handling: atrocious
Driving: inept Passing: inept
Inside Shot: strong ↑ Inside Def.: respectable ↑
Rebounding: average Shot Blocking: inept
Stamina: pitiful Free Throw: mediocre

As you see he allready went up in shot and defence. Now the blocking aint good at all but hey Ill train blocking when hes good in shots. Who cares I lose like 3 weeks training him fron inept to average. Perfect trainees are too expensive. I would rather train less players so they get better way faster.

The difference between 5 and 10 trainers are a) salary and b) the speed they can train players. The higher the level the faster players pop.

From: CitB

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32906.18 in reply to 32906.17
Date: 5/24/2008 4:22:02 PM
Overall Posts Rated:
66
well train your one player... we talk again when he is 20...
i dont show you mine...
little advise you should train soon blocking to get him multiskilled if you train insideshot to high you loose a bit of time. (try reread the rules...) also salary will raise quicker
the last part of the message is useless...
i have to admit you dont know more than me, so you cant help me, thx for tryin anyway.

Last edited by CitB at 5/24/2008 4:30:53 PM

From: CitB
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32906.19 in reply to 32906.18
Date: 5/24/2008 4:44:09 PM
Overall Posts Rated:
66
maybe we could find out whats the salary limits for each potential?

also something else, the training speed analysis thread is totaly destroyed for my opinion...

This Post:
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32906.20 in reply to 32906.14
Date: 5/24/2008 8:10:02 PM
Overall Posts Rated:
44
BB-Charles wrote something about potential being measured as a combination of skills. Someone had asked whether potential was a limit on each individual skill or on more on the sum of skills. His reply was that it was based on the sum of skills, in qualitative terms. Salary is probably something similar to a weighted sum of skills.

But I'd think it would be messy to apply salary directly to training, unless you did something like using the ratio of a player's putative salary to his potential-based soft cap, and adjusted the rate of training, where the putative salary would be the salary a player would receive if he were getting a new contract.

So if a player were at 200% of his soft cap, his training rate might be set to 0, and if it were 101% it might be set to 99% of the rate based on everything else (age, height, trainer, minutes, skill, etc.). This would have the effect of slowing all skills development, but if you were broadening a player's skills the brake would not be applied as sharply since his putative salary would not be increasing as fast.

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