Well, let's see what the numbers look like globally when things settle down.With that said, I hope you will think back to the past few months and realize that if we had a goal of lowering revenue, we would not be shy about telling people that we wanted to lower revenue and explaining our reasons why we felt it was important to do so.
I will have to figure out the optimal time to change coaches and the optimal price.
No, this is not the point...it's not anymore a question of good management , it's a fight to survival without the option of buy or to proper train the players.
Just prepare yourself to count the corpses of abandoned teams.
no in this type of games are 3 way to raise money:buy and sell players continouslytrain and sellwin games and enlarge the palace.The third it's an option that open when you have done the first or the second.So if you take away from me the possibility to train and sell it remains only an option: the industrial trading. Ok, it's the developers choice, no reason to complain.For me this is not management, but only a question of how many times you remain connected. Your choice, ok.Just prepare yourself to count the corpses of abandoned teams.