another possibility is to make the PO in a cup modus, where you get no attendance revenue but price money for winning games/rounds depending on the league level(first league get highers prices then second and so on).
Yeah lets think of more reasons to stop people building decent size arenas.
I appreciate the need to curb inflation but for successful teams to have to play against the nature of the game to be successful is strange.
I had to go Look Inside 2-3 on less enthusiasm and hope my opponent didnt normal to have a chance of losing the game. That got me almost $300k more (actually higher than i thought as the 3rd game attendence was pretty good!)
Even so thats just 1/10th of the price of the latest lvl 7 trainer.
IMO either people havent been educated well enough on the economics of BB.
The fundamentals in this game right now for money flowing in and out are;
Building arena (discussed in another thread) RL BB arenas (so ive been told) are around 20,000 capacity. We have a financial model whereby you can build unlimited seats at a diminishing ROI but a continuous improvement to income.
Training speeds - slowed to a point that an 18yo bought 4 seasons ago and trained well is worth the same as a lvl 7 coach......
Cup income trimmed and capped as a way to curtail the rich getting richer.. so what do we do? Milk the playoffs for all they are worth!!
I think its naturally difficult to remedy the problem as the larger teams are so far ahead that any changes are not going to really going to close the gap sufficiently to help enough.
Maintaining rigid transfer market prices for certain skillsets and taking away the fun and variables of creating very different types of players is basically conforming all teams to follow pretty much identical paths... the only difference being how quickly you started out on that path.
We need a couple of radical variables implemented so managers can make either very good or bad decisions and watch their teams success or failure fluctuate more rapidly.
The game has a lot of charm and support and I feel its time to stoke it up a bit because it will take new teams 3yrs of their life to climb to the top of most established ladders.
In FML (not an easy comparison but one none the less) seasons are monthly and the rise from rags to riches and back down again is fast paced and subject to many decisions that a manager must chose from.
Here we havent got that multitude of options so the outcome from the very worst manager to the very best is not great enough to continuously impose restrictions everytime a couple of managers break out of the pack.