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Season 38 new things

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From: Tesse
This Post:
33
285774.101 in reply to 285774.100
Date: 4/15/2017 4:45:01 AM
Cruesli
DBA Pro A
Overall Posts Rated:
525525
Second Team:
The Milk
I see it as just a fun addition that someone decided to code into the game to add something to the 10 year anniversary. It is not a huge new feature and I don't judge it as if it should be. Just a small fun thing like an easter egg that someone bothered to add.

If it would have been too financially beneficial we would have had complaints from people who had just bought a lvl 6 of 7 trainer.

Crunchy! If you eat fast enough
This Post:
00
285774.102 in reply to 285774.101
Date: 4/15/2017 6:20:57 AM
Overall Posts Rated:
14901490
By the same logic if it's definitely not financially beneficial, most people would think it's useless.

Since BBs and GMs said time and time again they want people to make meaningful decision then either they should use the average Fee and Salary for each category of trainer (rather than arbitrary numbers as this appears to be) OR they should have a different salary increase for in-house trainers.

For example, they could make it so the salary increase less if the player is on your team or it does not increase if:
a) you play that player consistently ('role' is rotation player or better); and
b) the salary as a player is higher than the salary as a coach (this rewards people with higher payrolls, who actually are not making much money per week and also are the ones less likely to require a great trainer, so it makes for a perfect trade-off)



Last edited by Lemonshine at 4/15/2017 6:21:51 AM

From: Digler
This Post:
00
285774.103 in reply to 285774.102
Date: 4/15/2017 6:52:09 AM
Overall Posts Rated:
6161
A couple weeks ago I bought a 29k salary level 5 trainer for 560k with no specialty. The new feature has a no specialty level 5 trainer going to 600k and 25k salary.

So based on my recent example the price seems reasonable, but I'm sure there's comparable trainers that have gone for less, and probably more. So basically this new feature just means you can save the time of trolling the staff transfer list and just get a guy that isn't too low or too high.

Of course that is based on my recent experience. All in all they could have spent their time better somewhere else improving the game, but it is what it is.

This Post:
00
285774.104 in reply to 285774.103
Date: 4/15/2017 6:58:24 AM
Overall Posts Rated:
14901490
Then they could just use the actual averages over the course of 14 weeks couldn't they?

Last edited by Lemonshine at 4/15/2017 6:58:39 AM

This Post:
00
285774.105 in reply to 285774.104
Date: 4/15/2017 9:45:02 AM
Overall Posts Rated:
6161
Too bad they didn't tell us what they used to figure the price and salary. But I'm sure they used some average or adjusted average.

From: Tesse

This Post:
00
285774.107 in reply to 285774.103
Date: 4/16/2017 3:39:53 AM
Cruesli
DBA Pro A
Overall Posts Rated:
525525
Second Team:
The Milk
A couple weeks ago I bought a 29k salary level 5 trainer for 560k with no specialty. The new feature has a no specialty level 5 trainer going to 600k and 25k salary.

So based on my recent example the price seems reasonable, but I'm sure there's comparable trainers that have gone for less, and probably more. So basically this new feature just means you can save the time of trolling the staff transfer list and just get a guy that isn't too low or too high.

Of course that is based on my recent experience. All in all they could have spent their time better somewhere else improving the game, but it is what it is.


I'm also not sure whether it's as far off as it sounds here. I paid 2.6M for a lvl 6 trainer around 25k salary without specialty. The price here is 2.0M for 35k salary, which I probably would find slightly worse, but 2.0M with 40k salary with career extension specialty.

The specialty is something I would have liked but since I don't have the time to scour the staff market constantly to finally get that exact combination I settled for the one without specialty.

I indeed suspect they pulled some data and took some average. The average will always be worse than what some people that put more time into it get....that's why it's the average and not the minimum.

Crunchy! If you eat fast enough
This Post:
66
285774.108 in reply to 285774.92
Date: 4/16/2017 9:31:38 AM
Red Devilsss
Bartar
Overall Posts Rated:
289289
It's like10th party with no gift
What's the problem if anyone have a free lvl7 trainer with low salary for 1 time ? we talking about 10th anniversary !
Don't forget this is a game, it should make us happy.

This Post:
00
285774.109 in reply to 285774.108
Date: 4/16/2017 11:56:12 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
Not for free, but lets say for a lower price and salary then usual, not more expensive..

This is where we hold them!
This Post:
00
285774.110 in reply to 285774.108
Date: 4/16/2017 6:50:57 PM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
What's the problem if anyone have a free lvl7 trainer with low salary for 1 time ? we talking about 10th anniversary !

Inflation.

This Post:
11
285774.111 in reply to 285774.106
Date: 4/16/2017 7:02:58 PM
Overall Posts Rated:
14901490
IMO what they should do is run drafts/draft-classes for micronations and release them en-mass FA at the start of the season.
Whatever they do it should be applied to every nation. Micronations should naturally benefit more. If you don't apply it to everyone then you have the problem of where you draw the line.

If they make the draft a lottery then it takes away tanking motivation and it allows them to run drafts in merged nations without issue of fairness or someone tanking for their NT and screwing the NT of other microNTs in their merged region.
They could have a lottery with equal odds between all teams in a relegation position (both direct or through relegations series). That should sort it and it's actually similar to how the draft works in the NBA: 8 playoffs teams get pics 9-16 the others are selected at random for pics 1-8.

If they aren't going to do something to massively increase the number of draftees/players in the game of Micro nationality then I think the NT competitions are a joke anyway.
I suggested giving the NT/U21 manager not going into an election the ability to draft 4-5 players per season from 2 randomly selected drafts. The players selected hit FA. That guarantees high potential player and decent starting skills. All nations will have this, but the ones who will truly benefit are the micros.

If you think that the NT/U21 manager may sabotage his/her nation then perhaps have a special election for the trainee selections and allow only active managers from that nation to participate (i.e. not people who log every week or 2) or give it to a GM willing to do it if there is nobody else.

Last edited by Lemonshine at 4/16/2017 7:04:30 PM

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